Smugglers Guild

Type: Paramilitary , Smugglers

Founded On: Year 8 Day 8

Leader: Sol Mazer

Description:
You sit in a darkened booth inside a loud and grimy cantina near the loading docks of the local starport. Suddenly, a hooded man slides into the booth across from you. A quick transaction of credits takes place before he slides out and dissapeers as quickly as he arrived. You glance out into the bar suspicious of any eavesdroppers before looking back down at the holodisk you now hold in your hand. Licking your lips, you set the disk down and activate it.

The holorecording of a young Corellian man with long unkept hair, wearing a tan bantha hide duster over a brown shirt and black baggy "spacer" pants bloused into equally black boots materialises over the disk.

"Greetings and thank you for your interest in the Smugglers Guild. Let me first begin by saying that we make no claim to being the best, the most elite, or powerful. We don't intend to have flashy advertisements for our cause on the holonet, in fact we don't intend to be in the public eye at all. We have nothing to prove to anyone in the galaxy. Our goals are simple, we provide a service, we do the job, we get paid, and we go our seperate ways.

We supply the black market. We specialise in discreetly obtaining weapons and equipment governments don't want us to have, transporting and then selling them to select clientle. If you want access to this black market, you must know the right people, or pay off the right people. Your chances of getting access to the black market depend almost entirely on what the criminal underworld thinks of you, and how much they trust you. As far as who to go to, I leave that to you to discover on your own, happy hunting. Those who wish to make some decent (and undocumented) income on the side by supplying the black market, can contact the Guild Master. You can be assured that you will be well taken care of and looked after and that it'll be worth your time and risk.

Now for those who wish to join the Guild, be warned that you are required to own a vessel suitable for smuggling, there is no regular pay, rather you get paid by the job, but don't think you won't be taken care of, because you will. The Guild strongly encourages self reliance, independence, creativity and personal initiative in their members. Nobody is going to carry you, you're expected to be able to take care of yourself, find work for yourself if times are hard, and not get yourself killed by being stupid. There are a lot of opportunities and fun to be had to those who have what it takes and step up to the plate. For those who need a babysitter or aren't too bright, ya might want to consider the Smugglers Alliance, or even the Empire for that matter, they always need drones.

If you're still interested in joining, then also understand this. Our organisation runs on secrecy, careful planning, and above all, respect. We maintain a laid back yet professional atmosphere. We want everyone to have fun, improve their lives and grow within the Guild, and if you disrupt our harmonious working atmosphere, we will put a boot in your ass sideways. Keep that in mind. If you don't want a particular job for ethical reasons, or due to who it involves, fine, don't take it, but don't screw your Guild mates for the sake of your out-of-faction friend or you'll find yourself marooned on an asteroid the size of a medium shipping crate.

If you can play by our rules, then there is a lot of opportunity to have fun in this group. And just understand, our rules only exist to protect all of us involved, from the supplier to the buyer and thus our entire business. If you're still interested in joining, or learning more about the Guild, then I suggest you head to the Corellian Quarter on Nar Shaddaa. Look for a cantina called the Rimmer's Rest and talk to the bartender there. Thank you."

The holoimage fades and you're left knowing that if you want to find out any more about this so called "Guild" you're going to have to make a trip to Nar Shaddaa and find that bar.

[Click to travel to Nar Shaddaa]
 
Datacards Owned
Ships Vehicles Droids Items Weapons
None None None Bacta Ryfill
Death Stick
Ryll Patch