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        <title>Star Wars Combine Galactic News Service</title>
        <description>daily in character news from the Star Wars Combine</description>
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        <lastBuildDate>Sun, 19 May 2013 21:44:49</lastBuildDate>
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        <item>
            <title>SODALITY STEPS INTO LIGHT: STIGMA UNRAVELLED</title>
            <link>http://www.swcombine.com/community/news/gnsnews.php?postID=34359</link>
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					&lt;font color=&quot;#FFFFFF&quot;&gt;Veritas News Inc. -- &lt;b&gt;Lorell, Hapes Cluster&lt;/b&gt;&lt;/font&gt;&lt;/p&gt;
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					&lt;font color=&quot;#FFFFFF&quot;&gt;&lt;b&gt;SODALITY STEPS INTO LIGHT: STIGMA UNRAVELLED &lt;/b&gt;&lt;/font&gt;&lt;/p&gt;
				&lt;br /&gt;&lt;br /&gt;&lt;font color=&quot;#FFFFFF&quot;&gt;&lt;font color=&quot;#FFFFFF&quot;&gt;&lt;i&gt;&lt;q&gt;Anchored to the stars and nothing else, we find refuge in a home we have built on our own ideals.&lt;/q&gt;&lt;/i&gt; &lt;/font&gt;&lt;/font&gt;
				&lt;p align=&quot;justify&quot;&gt;
					&lt;font color=&quot;#FFFFFF&quot;&gt;&lt;font color=&quot;#FFFFFF&quot;&gt;The Wayfarers` Sodality is a nomadic faction which has long since abandoned living on planets - instead for a better life living on ships and stations amongst the stars. The organization values loyalty and individuality above all else, believing that if treated as equals, their comrades will achieve their full potential and stick more strongly to Sodality values. The group, which doesn`t adhere to the laws of any other regimes, wishes for a life free from politics or laws, and embraces its own self-determination.&lt;/font&gt;&lt;/font&gt;&lt;/p&gt;
				&lt;p align=&quot;justify&quot;&gt;
					&lt;font color=&quot;#FFFFFF&quot;&gt;&lt;font color=&quot;#FFFFFF&quot;&gt;The description given by one of the leading Admirals of the faction, Geoffrey Jackson, is as follows: &lt;q&gt;Those wishing to seek a unique way of life in a community of Wayfarers are always welcome in the Sodality. Sentients are often placed at the bottom of the chain, overlooked for their many talents and skills. In our Sodality, we are quite the opposite. Our Wayfarers, not employees, work at their own pace and accomplish tasks in their desired field of labour or management. We have found that this not only makes our Sodality and its factions successful, but also our Wayfarers more dedicated and diverse than what one may traditionally believe.&lt;/q&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt;
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					&lt;font color=&quot;#FFFFFF&quot;&gt;&lt;font color=&quot;#FFFFFF&quot;&gt;&lt;img alt=&quot;947553485.png?413&quot; src=&quot;http://www.weebly.com/uploads/1/3/8/0/13806438/947553485.png?413&quot; /&gt;&lt;/font&gt;&lt;/font&gt;&lt;br /&gt;&lt;p align=&quot;justify&quot;&gt;
						&lt;font color=&quot;#FFFFFF&quot;&gt;&lt;font color=&quot;#FFFFFF&quot;&gt;Another of the three Admirals, Tavarius Kalia, explained their ideals to us: &lt;q&gt;The Wayfarers` Sodality has been an ideal fading in and out of history for a while now; it`s only just come to brighter light in the last few months. We live by a set of guiding phrases, which we call our Accord. Most situations we encounter can have wisdom brought to them by echoing some of these phrases. We continue to develop our Anchorages to provide for our needs as they present themselves.&lt;/q&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt;
					&lt;p align=&quot;justify&quot;&gt;
						&lt;font color=&quot;#FFFFFF&quot;&gt;&lt;font color=&quot;#FFFFFF&quot;&gt;The structure of the Wayfarers` Sodality is very much based around freedom, as their tenets dictate. Their central circle is called the Sodality, and the organisation is divided into Anchorages. These are headquartered at space stations located in the deepest depths of the cosmos, where the activities of each division take place. Each Anchorage is run by a Governor, charged with ensuring constant progress and developing the Anchorage they are assigned to. Examples of some of the larger Anchorages of the Sodality are Arden Interstellar and Lumiere Apothecary, who produce ships and medical goods respectively. These are for use both within the faction and for sale to the public. Wayfarers either work on an Anchorage, or on the Drifter Fleet. This fleet is comprised of ships the faction has acquired throughout its existence, and serves to operate the logistics of the faction as well as protect all members of the group. It is commanded by an Admiralty, who pass direct orders down to the Captains. The Captains then pass orders to their crew aboard their ships.&lt;/font&gt;&lt;/font&gt;&lt;/p&gt;
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						&lt;font color=&quot;#FFFFFF&quot;&gt;&lt;font color=&quot;#FFFFFF&quot;&gt;&lt;img alt=&quot;563224096.png&quot; src=&quot;http://www.weebly.com/uploads/1/3/8/0/13806438/563224096.png&quot; /&gt;&lt;/font&gt;&lt;/font&gt;&lt;br /&gt;&lt;p align=&quot;justify&quot;&gt;
							&lt;font color=&quot;#FFFFFF&quot;&gt;&lt;font color=&quot;#FFFFFF&quot;&gt;Throughout the Sodality`s time in the Galaxy, they have been regarded as criminals and pirates. They have been classed as outsiders, not to be trusted, simply for the reasoning that they do not follow any set of laws but their own Accord; their principles and way of life. Speaking to Veritas reporters the Sodality stressed that this was not an accurate estimation of the group - and that an organization without external laws was not one without universal morals. Geoffrey Jackson had this to say:&lt;br /&gt;&lt;br /&gt;&lt;q&gt;Until recently, much of the galactic has simply dismissed our collective as criminals, barring us from galactic services and in some cases going as far as to enemy us simply because of our faction`s label. Those that still dismiss us, we also dismiss. Perhaps not as factions of a certain label, but ignorant sentients seeing only that they wish to see in this galaxy.&lt;/q&gt; It is clear that many sentients are unwilling to accept the Wayfarers because of this long-standing stereotype, but in truth the group has not once engaged in pirate or criminal activities since its inception. According to Mr Jackson, &lt;q&gt;The fact that our group does not follow the same galactic standards regarding wealth, services, and community is what truly makes us pirates.&lt;/q&gt; &lt;/font&gt;&lt;/font&gt;&lt;/p&gt;
						&lt;p align=&quot;justify&quot;&gt;
							&lt;font color=&quot;#FFFFFF&quot;&gt;&lt;font color=&quot;#FFFFFF&quot;&gt;Wayfarers have always been considered unlawful types, but beneath this categorisation, they are simply a group of nomadic wanderers who find belonging in their community. Their members are not recruits, but comrades, and are treated as equals. They all continue to help the development of their resources in a way which puts particular emphasis on freedom, imagination and above all, the willingness to wander and explore the stars. As the saying goes:&amp;nbsp;&lt;i&gt;&lt;q&gt;Not all who wander are lost.&lt;/q&gt;&lt;/i&gt; &lt;/font&gt;&lt;/font&gt;&lt;/p&gt;
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							&lt;font color=&quot;#FFFFFF&quot;&gt;&lt;b&gt;&lt;font color=&quot;#FFFFFF&quot; size=&quot;+1&quot;&gt;&lt;b&gt;TO THE PUBLIC &lt;/b&gt; &lt;/font&gt;&lt;/b&gt;&lt;/font&gt;&lt;/p&gt;
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							&lt;font color=&quot;#FFFFFF&quot;&gt;&lt;b&gt;&lt;font color=&quot;#FFFFFF&quot;&gt;For additional information on groups and persons mentioned in this transmission:&lt;/font&gt;&lt;/b&gt;&lt;/font&gt;&lt;/p&gt;
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										&lt;blockquote&gt;
											&lt;ul&gt;&lt;li&gt;
													&lt;font color=&quot;#FFFFFF&quot;&gt;&lt;b&gt;&lt;font color=&quot;#FFFFFF&quot;&gt;&lt;font color=&quot;#FFFFFF&quot;&gt;&lt;a href=&quot;http://sodality.ws&quot;&gt;Wayfarers` Sodality Holosite&lt;/a&gt;&lt;/font&gt;&lt;/font&gt;&lt;/b&gt;&lt;/font&gt;&lt;/li&gt;
												&lt;li&gt;
													&lt;font color=&quot;#FFFFFF&quot;&gt;&lt;b&gt;&lt;font color=&quot;#FFFFFF&quot;&gt;&lt;font color=&quot;#FFFFFF&quot;&gt;&lt;a href=&quot;http://www.swcombine.com/forum/thread.php?thread=59899&amp;amp;page=0&quot;&gt;Galactic Survival Games Holosite&lt;/a&gt; &lt;/font&gt;&lt;/font&gt;&lt;/b&gt;&lt;/font&gt;&lt;/li&gt;
											&lt;/ul&gt;&lt;/blockquote&gt;
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							&lt;font color=&quot;#FFFFFF&quot;&gt;&lt;b&gt;&lt;font color=&quot;#FFFFFF&quot;&gt;&lt;i&gt;[[If you enjoyed the article(s) then please feel free to support the hard work of our freelancers and reporters at Veritas Press with a friendly donation!]]&lt;/i&gt;&lt;/font&gt;&lt;/b&gt;&lt;/font&gt;&lt;/p&gt;
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								&lt;a href=&quot;http://veritas-holonet.com/Boards/viewforum.php?f=66&quot;&gt;&lt;img alt=&quot;VNIGNS.png&quot; border=&quot;0&quot; src=&quot;http://veritas-holo.net/VNI/GNS/VNIGNS.png&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;p align=&quot;justify&quot;&gt;
									&lt;i&gt;&lt;font color=&quot;#FFFFFF&quot; size=&quot;-1&quot;&gt;This transmission from the &lt;b&gt;Wayfarers` Sodality&lt;/b&gt; has been prepared for publication and supplemented with additional data by Veritas News Incorporated.&lt;/font&gt;&lt;/i&gt;&lt;/p&gt;
								&lt;p align=&quot;justify&quot;&gt;
									&lt;i&gt;&lt;font color=&quot;#FFFFFF&quot; size=&quot;-1&quot;&gt;We invite all sentients to join the discussion of this article and others like it at the &lt;a href=&quot;http://veritas-holonet.com/Boards/viewforum.php?f=66&quot;&gt;Veritas News Nexus&lt;/a&gt;. &lt;/font&gt;&lt;/i&gt;&lt;/p&gt;
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						&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;table bgcolor=&quot;#383838&quot; border=&quot;0&quot; cellpadding=&quot;5&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td valign=&quot;top&quot;&gt;
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									&lt;font color=&quot;#FFFFFF&quot; size=&quot;-1&quot;&gt;&lt;font size=&quot;+1&quot;&gt;ENTERTAINMENT NEWS: A SECOND SURVIVAL &lt;/font&gt;&lt;/font&gt;&lt;/p&gt;
								&lt;p align=&quot;center&quot;&gt;
									&lt;font color=&quot;#FFFFFF&quot; size=&quot;-1&quot;&gt;&lt;img alt=&quot;gsgx.png&quot; src=&quot;http://veritas-holonet.com/VNI/GNS/YR14D157/gsgx.png&quot; /&gt;&lt;/font&gt;&lt;br /&gt;
									&amp;nbsp;&lt;/p&gt;
								&lt;p align=&quot;justify&quot;&gt;
									&lt;font color=&quot;#FFFFFF&quot; size=&quot;-1&quot;&gt;The second incarnation of the Galactic Survival Games was considered by many to be just as thrilling as the first. The winner, who received an array of prizes and a hefty sum of credits, played a very tactical game by making alliances with several players, before turning his comrades against each other. He did this all without upsetting too many people, and so was voted to win in the final round. &lt;/font&gt;&lt;/p&gt;
								&lt;p align=&quot;justify&quot;&gt;
									&lt;font color=&quot;#FFFFFF&quot; size=&quot;-1&quot;&gt;However, a trick shot was thrown into the mix in this game, as a new rule was introduced: &lt;i&gt;Team Play&lt;/i&gt;. For the first half of the game, all survivors were divided into two teams, and the winner of the Immunity Challenges (mini-games on the GSG holosite which granted temporary immunity to the highscore holder) would win immunity not only for themselves, but their whole team. This quickly foiled any pre-arranged alliances before the game even begun, and stirred things up amongst allies who now opposed each other. The teams were to merge after the first five survivors left the game, but due to continued dominance of Akarn Soris on the mini-games, the teams had to be merged early to make the game fair. The first five survivors to be voted out of the competition were Arslan Martano, returning competitor Patrick Shagyar, Asar Anchti, Marc Hamkins and Rus Pendragon. &lt;/font&gt;&lt;/p&gt;
								&lt;p align=&quot;justify&quot;&gt;
									&lt;font color=&quot;#FFFFFF&quot; size=&quot;-1&quot;&gt;Then there were just five survivors left. Argon Nightwish; who had up until this point played a very secluded game, (staying out of the fray and out of people`s attention) was next to be voted &lt;i&gt;off the Moon&lt;/i&gt;. At this point, strategy started to become more important than ever. Our winner, Tik Nkik, used this round to enact a carefully orchestrated plan and bring it to a tiebreaker. He told Joe Catharian to vote for Akarn Soris, and he himself voted for Ember Aranyos. This was so that the tiebreaker between Akarn and Ember would go to a fifty-fifty random draw. The aim of this was so that none of the players felt they had been cheated by Tik, and he would be voted for in the final round. However, the relations between Akarn and Joe were stronger than Mr Nkik anticipated, so Ember was voted for by both parties and was subsequently ejected from the competition. &lt;/font&gt;&lt;/p&gt;
								&lt;p align=&quot;justify&quot;&gt;
									&lt;font color=&quot;#FFFFFF&quot; size=&quot;-1&quot;&gt;This left our Zeltron champion in a difficult position; whoever he voted off in the eighth round would have the power to hand him the victory or defeat. Through winning the Immunity Challenge (which gave him immunity for the round) and smoothing things over with Ember, Tik was able to vote off Joe and then go into the final round with Akarn. &lt;/font&gt;&lt;/p&gt;
								&lt;p align=&quot;justify&quot;&gt;
									&lt;font color=&quot;#FFFFFF&quot; size=&quot;-1&quot;&gt;The Council Votes ended two to one, with Argon Nightwish voting for Akarn and the others voting for Tik Nkik. In the end, the situation was similar to the one we witnessed in the first game; Akarn Soris had betrayed too many people. &lt;/font&gt;&lt;/p&gt;
								&lt;p align=&quot;justify&quot;&gt;
									&lt;font color=&quot;#FFFFFF&quot; size=&quot;-1&quot;&gt;This thrilling encounter was eventually concluded with the winner being the one who had played with the most cunning, and the least regret. The Galactic Survival Games continues to serve as a platform for the cleverest to manipulate their foes, and take the rewards as their rightful prize. From this game, we gathered that the only true ally one has in the games, is oneself. &lt;/font&gt;&lt;/p&gt;
								&lt;p&gt;
									&amp;nbsp;&lt;/p&gt;
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						&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;
				&amp;nbsp;&lt;/td&gt;
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	&amp;nbsp;&lt;/p&gt;
</description>
            <author>Jorus Serto</author>
            <category>Political</category>
            <pubDate>Sun, 19 May 2013 21:44:49</pubDate>
            <guid>fb30d3b7fa58e575c4bf59bb899c314d</guid>
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