It's for the purposes of Spying. Or rather, the prevention thereof. If you were in the Empire, and your roommate was Rebel, you could deliberately or accidentally pass information between the two factions with incredible ease and by untraceable means.
By making you be in the same faction, this conflict of interests is prevented.
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"May the Grace of Ara go with you, and His Vengeance be wrought upon your enemies."
hrm. IF i were to join a faction other than the one my roomate is in what kind of reprimand would i face? kickban? is there any way to manage the situation so that i could agree to not ruin the fun of the game by cheating... which i notice is frowned upon severly here and within the factions. could an agreement somehow be made between the faction i wish to join and the faction my roomate is in? but yeah... do i have any course of action here or am i flailing like a child?
To my knowledge, exceptions are not made. If you are caught in different factions, you will receive a warning. If you ignore the warning, you will both be banned for violation of the multi rules.
One of you is allowed to be freelance, so one of you may be able to reach some sort of agreement with your faction that you could work for them without being on the memberlist. But I imagine most factions will be reluctant to accept such an arrangement.
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"May the Grace of Ara go with you, and His Vengeance be wrought upon your enemies."
i see how big of a problem spying can be but whats to stop a couple of friends from doing the same thing that my roomate and i might do? we dont even use the same computer. regardless, i will try to follow the combine rules. thanks for the knowledge.
If a couple of friends on separate connections are doing it, it is intentional and bannable (under the spying rules, and not the multi rules, in that instance).
The reasoning behind that portion of the multi rules is that players who share a computer are more likely to save information on their computer or save their password in their browser, thus inadvertently granting the other player access to potentially sensitive information. You may not be sharing the same computer, but the Combine cannot distinguish between two players on the same computer, or two players on separate computers on the same network.
These rules pre-date my presence here, but I imagine that has been a problem in the past.
Nothing is fool proof, the rules can only try and limit the ability for people to cheat easily. In the end it stops cheating considerably more then it gets in the way of people joining the game.