The GE's latest GNS post has reminded me to ask what exactly the admin intend to do when the GE has enough interdictors to shut a system down before combat?
Interdiction shouldn't even be active before theres a way to retaliate, of course that wasn't listened to when it was implemented however I think it's about time it was.
we could also creat an area were opposing gravity fields cancel each other out.
I learned this in physics, between the moon and the earth there is a space were the two gravity fields cancel each other out creating true zero-G. We could creat something along that line, for all gravity fields, or for the interdictor gravity field specifically.
Yes but how will the admins handle this? I think it would be hardly fair for people to be trapped ina system for months on end. All an interdictor needs is for the pilot to be on board the craft for the generator to be active. It wouldnt be difficult for the GE to have a pilot onboard the vessel for months on end.
The question itself, "can an entire system be interdicted" is fine. The speculation and discussion and "why don't we do this" doesn't belong in the problem centre.
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I dare you to make less sense.
Are you a newbie, or do you have access to newbies?
nothing planned right now, when the day comes the GE can do that and combat is not here it will be looked at again. May it be to disable the feature for the moment or change the re-charging times which allows how long they can use the grav wells or similiar.
But basically there is not enough coder resources to bother about this now. Like it or not but thats the situation.
we understand, but perhaps you could come up with a punishment for the GE should they attempt such a think? something that would make them think really hard before they attempted something?
What would be good now is a severe punishment for any system blockade attempt, so that it wont happen and Admins can focus on coding. This should be a serious matter, a punishment, something clear and precise now, instead of a long drawn out argument later that would sap morale and take admins away from coding.
maybe I was not clear enough? That day that sorrow, it is very unlikely that it would create a situation with lots of bitching, which people tend to like. Afterall the "worst" thing that can happen is that someone will not be able to enter hyperspace for x days. They won?t die, they won?t loose assets or anything.
Factions wont be able to move stuff in or out, people who spawn will be trapped in system, the GE can easily keep a pilot on an interdictor for months on end, and if such a transgression occurs there is no way the admins can restore a faction to were it would be if that incident didn't occur. That is why I am asking if the Admins have any punishment for the GE so that we don't have to worry about it at all. Better to stop something bad from happening before it happens, if only for peace of mind.
Shutting down an entire system can potentially be damaging to the activities of a faction, for instance when the RA is trying to capture GE systems and the haulers can't leave to collect more materials. As Voligne points out you can't really repair the damage caused by the unfair advantage after it's happened. Personally I think it's common sense that you try to avoid uproars instead of dealing with them when they occur, at least when there this damn predictable.
Were fully aware the admin are very busy however it's for exactly this reason that it can't be dealt with when it happens, taking time to fix it now is better then taking time whilst it's causing problems. Theres no need to piss around with make do solutions, just switch it off until combat, something that should be relatively simple code wise. It should never have been allowed in the first place till then anyway.
Also it doesn't need to be done instantly, it can just be put on someones to do list and be done before the GE completes more interdictors.
i agree with demeer. we don't have enough coders to worry about a potential problem that might occur in the future.
also the empire knows what will happen if they try this, and maybe they'll still do it anyway, but then they'll have to worry about the possible solution.
it will take quite a bit to shut down a system. and as for comments about it not being released till combat... well lets be honest, that may be nice, but plenty of other features that shouldn't be released till combat (if at all) are out there, and this is just a small insignificant hting not worth bothering about.
thats because I am not going to state any punishment not for something that is within displayed rules, which is a coded feature and so on. I thought that was kind of obvious.
and as I said, haulers stuck or what not, the timeframe we are talking about here is a day or so before its detected.
Ok, but if the GE will not but punished for locking down entire systems, wouldnt they just turn it back on, or go back to the system as soon as they were removed? This is a coded function for which nothing can be done to prevent short of admin intervention. I would think the admins would want less work and do something now then have to move interdictors around every other day. This may be a small matter but it could keep cropping up over and over. No one but the GE or an admin can do anything about it should the GE decided to see how many times they can lock down a system before they get a small slap on the wrist for being annoying.
Voligne, what makes you assume that it's an action worthy of punishment? Or any attention at all?
If it's something that is occuring commonly, or at length, then in all probability the worst that will happen is that gravity generators will be given a maximum duration and a fire delay. I really wouldn't expect more than that... ever.
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"May the Grace of Ara go with you, and His Vengeance be wrought upon your enemies."