This is currently being talked about on the NR boards, and there is a bit of concern over what constitutes a shared connection. While I've always been a person who would rather die than let his friends and family know what he's doing on that blue screen of him, there are a large number of people who joined the game because their friend and brother did, or schoolmate, or school roomate etc. did, and therefore may be sharing a connection.
I emphasize may, because not everyone, especially those at work or school, knows that their comptuers are on the same connection. If I go to a university with 15 000 people, its not entirely unreal that there would be other combiners. Hell, when I first joined, one combiner (anti-tarken) lived a block away from me, though I moved shortly after (or maybe I had moved before I joined I can't remember). If I recall correctly there are at least 2 people who go to McMaster university, though one of those is a newb I recruited ages ago and no longer plays. My point is... how is a connection defined?
University roomates, for another example. I could not tell you if I shared a connection with my roomates. I had no idea whether we were each individually hooked up to the school's computer... whether the entire school was considered one connection, or w/e. Now none of them played the combine or thank god even knew about it, but I can see where some newbies might be confused.
Anyway, I'm curious if there is a way for people to tell if they are sharing a connection with someone, knowingly or not knowingly.
3500 of the 6500000000 people in the world play SWC. The chances of multiple people unknowingly playing from the same school, workplace, or library district are quite slim. In the event that this does happen, as can be proven to the multi admin's satisfaction, the players would be allowed to continue on as regular multis.
The easiest way for connection-sharing to be determined is by comparing IPs. SWC doesn't make the IP records of its players public for what should be obvious reasons, so there isn't a way for a player to check if they are unknowingly sharing a connection.
To Geno's question, that is sharing a connection. If it is only happening once, or over a one-time weekend visit, then you likely don't need to register as multis, but you do need to mail the multi admin to inform him to avoid being banned. If your friend and you are going to be logging in from each other's connections on, let's say, more than a yearly basis, you should be registered.
I dare you to make less sense.
Are you a newbie, or do you have access to newbies?