Czerka Corporation
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Year 9 Day 69 10:47
Cesodevo Avina
Cesodevo Avina
How large is a grid in space?

On ground it's 2x2 km, so I'd like to know how much it is in space.

If that question can be answered, that is.


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Time to go to war with the Flame Tigers!
Year 9 Day 69 14:13
I don't know, so I'm working off some info from TFN and others.

Assuming 1 MGLT = 400 m/s^2:

Traveling 1 sublight square at 1 MGLT would take you 8 hours, 38 minutes

8h38m = 31080s

31080 * 400 = 12,432,000 meters or probably somewhere around 12,500 kilometers.

Does that make any kind of sense? I haven't had physics for a year and I'm probably totally wrong, but meh. Someone else can do math to prove me wrong!


Year 9 Day 69 14:52
Phryss
Phryss
We don't use MGLT, rather a nonspecific unit of sublight speed. Logically, the systems in the SWC universe would vary widely in their size, but systems in SWC don't follow physics in many areas [eg, planets don't orbit at all], for the sake of simplified coding or playability. So in the end, the area covered by each square is undefined, arbitrary, and physics-defying, but purposefully so.


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Year 9 Day 69 15:22
Ah, I apologize, I was only going by the rules pages, which stated that we used MGLT. =P

But yeah, if each square were actually defined some planets would take up multiple squares and others only parts of a square, which I suppose is a good reason we don't define the size of a system square. But if we DID actually use MGLT, I would be pretty close to being right!


Year 9 Day 69 15:25
Phryss
Phryss
I suppose we do use MGLT, then. I was recalling old information. The math is still unworkable, though, and the coding doesn't really reflect any standard speed or proportions.


Edited By: Phryss on Year 9 Day 69 15:26
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Year 9 Day 69 15:34
Cesodevo Avina
Cesodevo Avina
So it's undefined. Okay, thanks.

Just asking, since planets take as much space as asteroids, and a Cloakshape takes as much space as a Super Star Destroyer. That thought kinda triggered my question.


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Time to go to war with the Flame Tigers!
Year 9 Day 70 1:03
Actually, you can fit many many ships into a single square, so your statement isn't quite correct :)

Just because there is something at a system square doesn't mean that it fills the whole square.


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Year 9 Day 70 2:26
Cesodevo Avina
Cesodevo Avina
Exactly the fact that I can fit as many there as I want.

I believe I once saw like 170 ships or so on one grid.

Not like I anticipate combat, but the way I see it, space battles may seem like they will take place on just one grid. So that's why I was interested in knowing this.

So, if I were to compare this to the movies, the 'Battle of Endor' and 'Battle of Coruscant' all took place in just one grid?


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Time to go to war with the Flame Tigers!
Year 9 Day 70 3:49
Piico SaNikto
Piico SaNikto
I would think just one space, as you said. The same space that the planet is located on.


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Year 9 Day 70 3:51
More or less.. yes. As you can see planets also fit in only one grid, so I assume grid of space is large enough. Considering planets are usually lightyears away, 1x1 lightyear as a grid size is a good estimation ;)


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Year 9 Day 70 3:52
Lance Hawke
Lance Hawke
http://rules.swcombine.com/?Ships#Weapon_Modules

reading ^that^ it seems like they intend to allow space combat to reach into several spacial grids.


Year 9 Day 70 5:07
Cesodevo Avina
Cesodevo Avina
Yeah, that's makes sense. I remember tearing up TSF ships on their WarSim with various weapons.

But if that's the case, there should probably be a clear definition. Not saying that as a suggestion, but proton torpedoes only fly but so far, and I doubt they'll be able to fly as far as the length of a SSD (12km), yet one SSD fits into one grid, as a whole fleet can.


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Time to go to war with the Flame Tigers!
Year 9 Day 70 11:57
Considering planets are usually lightyears away, 1x1 lightyear as a grid size is a good estimation ;) 


... Just, ...

Planets are not light years away from each other, SYSTEMS are light years from each other. Therefore, no, 1x1 light year is not a good estimation. We've already established that there is no good estimation because SWC's system sizes take physics and throw them out the window.


Year 9 Day 70 12:03
Phryss
Phryss
The grid system and distances are very likely to be two of the issues addressed by the creation of combat rules.

As an aside, no square in a system grid would be a light-year across. The Kuiper belt, of which Pluto is a part, is about 7.5 light-hours away from the Sun. The Earth is about 8.5 light-minutes away. So the scale of planetary systems would be far from light-years in scale. [To be fair, the Oort Cloud would be almost a light-year away, which is a quarter of the distance to the next nearest star. In SWC, however, systems only seem to go as far as major planetary bodies.]

If a square on the grid were a light-year across, a turbolaser blast would take a year to travel from one square to another. There are enough complaints about the time-delay system as it is, hm?


Edited By: Phryss on Year 9 Day 70 12:25
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Year 9 Day 70 13:17
* systems, damn me !


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Year 9 Day 70 20:02
Yes, then it would make a bit of sense for each square in the galaxy map grid to be a light year. =P