Yes, I know, these forums are riddled daily with disgruntled cries of new members with complaints about combat, specifically the lack thereof. I for one understand that the admin work tirelessly to bring new features and tweak old ones to this game, and I appreciate all that Combine Admin have done.
I know it may be difficult or even downright impossible to provide a timeframe, and I also know that combat is an extremely touchy subject. However, all that aside, is there any specific progress developmentally that has been made? And what types of road blocks are making the advent of combat so difficult?
Combat requires, well, everything else. Or at least all the major things. So while there may be discussions and tests going on with regards to combat, even if it were to be completed early, it can't be released before we can use items, droids, NPCs, etc.
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"May the Grace of Ara go with you, and His Vengeance be wrought upon your enemies."
Point taken. So what your saying is, combat is essence on the back burner out of necesity. So then whats the current big project, now that production is finally up and running?
Edited By: Raphael Kiltron on Year 9 Day 191 19:03 ____________
I doubt the SWG combat would be very similiar to the way SWC plans on handling combat. One, because Combine does not have the means nor the will to support the amount of graphics of SWG, at least anytime soon. And two, because Combine is much more of a slower-paced game as far as time delays, etc. combat will surely be much more slower and methodical with respect to the current time structure in place. Any other form of more fast-paced combat would require a reworking of the time delay system that would alter most other aspects of gameplay, something I am sure the admin really don't want to get into, especially right now.
Edited By: Raphael Kiltron on Year 9 Day 191 19:26 ____________
“You will need to reboot the game”, or at least a few strong minds before you will see any Combat, cause there wont be any combat as there are 20 Governments, owning all data-cards as for now, 20 Owners, most of them controlling the main body of all available and actually playing members of current combine as in merged factions. They own this galaxy my friend.
Combat is a string to pull in new players when the old has left or given up on the game, there are so many against Combat ever being introduced that some claims that the Combine would die if they did introduce it. Space Combat is to be found in a beta form.
The site owner can’t possibly afford to introduce it even if all above stuff get working as stated by those who has played here longer then I have, if changes towards combat would be a real-reality it would had been introduced already. We are not talking about a beta game that has been operational for a few years as in two or three; we are talking about a beta game that has remained beta game for a decade.
Heck you could almost claim that most new players out here were still in their diapers when Combine started. Combat is the last future this game will ever have, if ever, and I highly doubt it ever getting released, it would take about two posts at least just to put the whys down. I do not want to be the destroyer of great dreams or hopes here, it is just how it is, or so I have been told by those who have been here for 6 or more years at least.
A few old timers has entrenched themselves in this galaxy, if they want change, it will be change, if they say no to change, there wont be any change, there is a written rule, that says that to change anything that currently is existing you need the owner of that particular things permission to do anything about it, this means, out of ~400-500~ dedicated players divided with 20, spread out over all factions that is often weaved into Governments or Coalitions, you get the true number of players that actually pays any real attention to this game as in logging in every day and having it as its main interest.
I been here for 2 years, that is well average, a noob is often discourage the first week they stay in darkness, getting their first taste of either, city construction, items, ships, vehicles, droids, recycling, prospecting or the dull work as supervising some kind of stations or buildings for free. Heck maybe you join the army or navy and get a chance to scan grids for hostile building crews! Few sticks with this game longer then a couple of years, several of my friends that has spent a lot more time then I have in this game has slowly left it one by one the last year +.
There are more spaceships that float unused around there in space then empty forest squares in the entire galaxy out here. I am still amazed a ship cost more then the RMs and production costs today. This is a very strange galaxy, get used to it, in a decade or two you may find combat mate with the current rate of progress.
Government owners still need to give their thumbs up if something is ever to be changed, or as Breden told me a few days ago, if Veynom want combat he get combat, I think you could interpret that statement in a lot of different directions or angels. Who knows, maybe a rock drops down on those against Combat or someone forces the coders to their computers under gunpoint and we get it in the future, please keep dreaming, that is all we got, or rent buy the movies and look at all those awesome combat scenes one more time. ;)
“there is a written rule, that says that to change anything that currently is existing you need the owner of that particular things permission to do anything about it”
I wouldn't call it a "rule" so much as a policy. And actually there are two versions of this policy, and on some levels they don't make much sense. Or, if you look at it another way, there is selective application of this policy.
Basically, if you want to change a race, or a planet/system/sector, then you need to take the needs and desires of the current players/owners into account. Any such minor changes are supposed to have this kind of permission. This policy exists to minimise the number of complaints that are received over unnecessary changes.
Major changes and features - for example the standardisation of RM requirements, and the changes to the power system - go through no matter the concerns or complaints of the players. They need no permission, as they are deemed necessary for the advancement of the game, and/or to fix ongoing problems that were not foreseen. Complaints arising from these changes are considered acceptable risk/something to be expected.
Let me assure you that combat will fall into the second category. Really, if there's an impediment to the implementation of combat, it's the limitations of what the server can handle. Last time a test was run, the server failed rather spectacularly. I'm not sure if it's been upgraded since then, but it will probably need another one to handle combat.
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"May the Grace of Ara go with you, and His Vengeance be wrought upon your enemies."
Indeed and yes as Breden tells, still - about that dream - Today in this mass consuming society we live in, that bit of patience, that little bit of extra energy may pay of greatly in the end. I am a hopeless dreamer; I think Combine will be the best Star Wars game ever. For me it is not about great graphics, as you find in all those Jedi Knight games, I am pretty old myself; used to Commodore 64, Atari, Amiga, graphics that still today triggers my imagination enough.
As soon it get some more speed and the server got the needed power if it does not have that already, we get what some of us been searching for a long time.
When I think Combine -
I think about a good old submarine movie with Gene Hackman and Denzel Washington. Combine is not a sinking ship, it is a submarine that is under the surface silent and deadly, on the surface more loudly and full of life, see it is a great social experiment to use Keir's words. But Combine is more then that, I should not let it be unsaid that I am stroked down each time someone of my original friends leaves this game, but I stick to it, I climb fast by the ladder as I believe in it and the people working on it.
I can only try to convince the people I have invited to the Combine about how great this game truly is going to be when it is no longer a Beta Game, the great thing with this game is that it can’t get any worse, it can only Improve, and I do not put any profound massive expectations up, these things takes time, heck I had to spend a day only to figure out all functions and stuff pushed into my new cell phone. Keep the dream alive.
Ps: I have played a battle sim In a faction I used to work for, and it was fun, even if I lost all the time cause some youngsters, simply just spent to much time playing those battle sims. I am still for Combat.
Here is a good way to put words into how my brain handles the Combine, from the movie Crimson Tide, maybe my way to express how I look upon the Combine. I don’t know and don’t care, most Important thing is for me right now that people stay committed.
“ Hunter: Star Trek! The USS Enterprise? All right, now you remember when the Klingons were gonna blow up the Enterprise and Captain Kirk calls down to Scotty he says "Scotty, I gotta have more power-"
Vossler: He needs more, more warp speed, yeah.
Hunter: Warp speed, exactly. Now I'm Captain Kirk, you're Scotty, I need more power. I'm telling you if you do not get this radio up, a billion people are gonna die; now it's all up to you, I know it's a shitty deal but you got it, can you handle it?
To answer the question posed, there is no concrete information about the implementation of combat. When it becomes available, it will be made known via the Sim News and rules pages.
Closing this as the Problem Centre is not the place for discussion or unnecessary ranting.