This might seem like a very dumb, basic question, but why are there different types of NPCs (builder, soldiers, residents, etc.)?
Right now I have a brawler NPC. All he can do is brawl. He has a skill of 2 in R&D ships, but it doesn't matter (even after R&D comes out), because he is a brawler.
In real life, people are capable of doing all sorts of different tasks, but in SWC, NPCs are dumb things that can only do one specific task. It seems like I should be able to direct my brawler NPC to build, mine, carry, research, etc.
Light speed is too slow! We're going to have to go right to...Ludicrous speed.