Why there are so few Transport Factions in SWC - Most factions and Governments to my knowledge got their own or get their own transportation fleets or logistic support early on if not even before they even make a faction come true. Got to be one of the hardest competition factions you can run in SWC but glad to see the price to make one dropping drastically, however price is perhaps not what has kept the Transportation Factions at such an all time low, why I ask what will be the final carrot or push that really start the interest for Owners spending their credits on such a faction? Any future plans or ads you guys want to share?
I may have missed something and want to stay SWC tuned! :)
Two factors have limited the number of Transportation Factions.
Cost verses benefits;
The benefits and options to owning a transport faction have not to this point equaled or exceeded the cost of starting one. However two recent suggestions may change that. Reducing the cost, which has been implemented, and the added feature of being able to establish NPC travel points from space stations which has support of Veynom, but has yet to be approved.
Warning this is strictly Orions McPhees Opinion, it may or may not have any bearing on events true or imagined
The biggest problem I've seen with transport factions is that their actions can be (for the most part) easily replicated without paying for a faction shell. Because there's always a demand for transport services, the benefit of being listed as an official faction just hasn't typically been enough to get people to plunk down their 25m (now less).
Here's hoping that more is done to spur on transport groups because a) new people are generally happy to be pilots, so there should be a good work force there and b) people need transport pretty badly with mats and everything else.