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» assigned ship
Year 9 Day 270 23:28
I was wondering. when you assign a ship you own to a person (only pilot). What will happen if that person quits with swcombine and I want to kick him out of the ship... Is this possible?
Year 9 Day 270 23:36
Yes, land your ship with the inactive player aboard and you should be to find an option to kick him onto the land.
You may also be able to kick him onto another ship or onto a space station though I have not tried so I could not guarantee it.
Year 9 Day 270 23:51
Players can be kicked onto entities you dock in if they are on the crewlist of the entity you want to kick them into.
The kick button is beside the player's name in your Position interface, at the very bottom of the page.
Year 9 Day 271 2:00
Oke tanx for the info ;)
Year 9 Day 271 3:00
that kick button only appears if the player is in the entrance/exit room. (for fighters, well thats the cockpit aswell)
Year 9 Day 271 10:09
No, it should appear even if the player isn't. This was addressed a long time ago since inactive players are not necessarily in the entry room.
Year 9 Day 271 15:12
What about players on capitals which has no landing capability and too large to dock in stations? Arresting them is the only option?
Year 9 Day 271 15:19
Yes. Not really an issue for ships like that since they tend to have more than enough passenger capacity to accomodate those players. The feature is largely designed to prevent smaller ships from getting filled up by inactives.
Year 9 Day 271 18:38
Year 9 Day 272 10:32
That never worked for me if I remember right, so you say I can kick ppl from one ship to another without actually docking it?
Year 9 Day 272 10:55
Testing shows you're right, Hun. I'd have sworn it used to be possible, or was supposed to be possible.
Edited By: Hal Breden on Year 9 Day 272 12:27
"May the Grace of Ara go with you, and His Vengeance be wrought upon your enemies."
Only fools and children dream of heroes.
Year 9 Day 272 11:24
Hal are you sure about that it works without docking?
So the rules needs an update, could someone test this on the dev if possible, please?
7/ Kicking off Passengers
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Pilots of entities may kick off PCs or NPCs if the following conditions are met:
The entity is not travelling and it is on the ground OR is
and the PC is on the crewlist or the NPCs supervisor is on the crewlist.
Edit: Thanks for clearing this Hal. Looks like arresting is really the only option.
Edited By: Hun Leonard on Year 9 Day 272 12:30