Hi, I was wondering - for some of the ships, there are descriptions such as "there is space for an improved hyperdrive" or I read things about sensor upgrades (which I understand are not in effect yet, but eventually will be).
It's been said that ship modification, if implemented, will be a separate feature from R&D. So in a way, R&D has nothing to do with modifications except that modification will be implemented (supposedly) after R&D.
I actually had a little play with making some rules for modifications etc, but Vey has said that it will be part of the R&D path. This means that it will likely be after R&D is available, and possibly after reverse engineering is too.
Which begs the question--is there somewhere to see what's on the front burner? If not, I don't really care, just curious. I scanned the various forums, so if it is there, I missed something. (For a second, I thought it might be "Timeline Project.") Pretty much every forum message says "when X comes out...", and I'm wondering what features the programmers are actually working on. For example, Combat tends to be the key word I see over and over again.
Not trying to start a spam war (and I hope nobody else does either), so if nothing like that exists...like I said, no biggie. (If I touched on a sore point for anyone, sorry...that's not my intent.)
This game seems pretty cool as-is.
[ducking a second time, just in case]
It ain't easy being green. Especially a giant green bug.
Your best bet is to look back at old Sim News posts and find the one from the dev meeting in Feb. That should have a nice flowchart of whats expected, in which order, and when. Of course things slip, new things crop up etc, but that is the general order.
I'm sure Phillip will pop up with it as its his best friend in telling him when combats going to be released.