I've noticed that some items say that they have 'Max Uses' like the Breathing Mask, Trunk, etc. Are these implemented and/or will ever be implemented? If they're implemented can someone provide a list of entities that have Max Uses?
As far as armor goes, its no longer a stat that will be used and will eventually disappear from items as combat continues to be coded. As far as I know only consumable items like cargo containers and medical items have a functional use limit.
The uses were from ages ago, and generally on storage items. Items that are used up (ie bacta patches etc) have one use. Things like trunks etc that shouldn't reasonably have a use don't. Zhao asked me a while back to make a list of items that shouldn't have that use bar, which I gave to him, but obviously its a low priority or something to clear up.