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Archives » Bandits spawning in occupied locations.
Last I heard bandits only spawned in locations where there were no characters/cities. However, as I was doing cross terrain travel I crossed through a section I knew to have a number of scout NPC's scattered throughout. When I first passed through there was nothing but a single squad of creatures in the area (literally nothing, the NPC's gave sensors for the entire map). On the second trip through I saw 2 squads of bandits in addition to the previous squad of creatures and a couple other squads. Did the rules on spawning change to ignore NPCs when calculating spawns?


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Teyacapan Quetzalxochitl

It never included NPCs to begin with. Players are the only characters considered, and have always been the only characters considered.