Faerytail Medical
  2108 active members
  302 are online

Year

19

Day

298

Time

15:11:14

Guest
Login
snewsgnewsmessagegeneralfactioninventorycombatroom
Year 15 Day 24 8:40
Greetings everyone

so if I understand correctly, once your NPCs have reached level 10, there is a cap, that is it?

eg if you keep them getting XP, they will never reach higher levels.

thx in advance

Joy


____________

rvhow4.png
Year 15 Day 24 9:04
Yes that is correct, you can come across higher level NPCs because there didn't use to be cap but now once they reach lvl10, no more XP for them.


____________

Benedicta Per Gratiam Jou
MeandMine.png
--> Lvl 5 FI Operator - Free Service <--
Year 15 Day 25 2:52
Jesfa


The level cap may or may not be permanent. The issue that was run into was that we'd have incredibly incredibly incredibly high level NPCs out there, that were just leveled by walking.

The original idea was that there'd be XP caps based on level and action. Such as, you could get walking/combat/mining/etc xp until level 4, combat/mining/etc until 8, combat/etc untl 10, and combat until x. Basically a way to ensure a risk/reward, since otherwise we find players (whom in our universe are meant to be the Heroes/awesomenes) are vastly outstatted by an NPC.


____________

LoraxSig3copy.png
Year 15 Day 25 10:57
And suddenly I picture a dirt hauler as a raid boss...