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Archives » What rules do the explosives follow?
I was wondering under wich rules the explosives belong to?
Projectile, Non-projectile or Heavy Weapons?


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Jesfa


At the moment I don't think we even have rules for explosives.

Those will need to be looked at in more depth when we get closer to anti-facility/vehicle/ship combat.


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Voll Alucard

Do they work in bandit/creature combat atm?


Varlathotep Al`Jormungandr Ragnvaldansson

I'd assume that's what Jesfa meant when he said "At the moment I don't think we even have rules for explosives." Currently all explosives are marked as unimplemented which means they do nothing at all more or less.


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That's got to smarts.
Explosives don't work/can't be used in combat, last time I check anyway.


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Benedicta Per Gratiam Jou
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--> Lvl 5 FI Operator - Free Service <--

Thank you for the reply's, i assume they will have the same purpose as heavy weapons when Entitie combat is released, judging by Jesfa his post?


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Jesfa


I believe there's a few different kinds.

Grenades and the like will work against people, rockets/other heavy weapons vs vehicles/ships, and things like the thermal bombs will be "planted".

Thats how I picture it in my head and how I believe we had previously had things set in mind, but things are always subject to change.


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Thank you Jesfa.


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