What happens after doing enough ionic damage to a droid to disable it? Does it drop out of its squad, or is it still a potential target when attacking the squad again? If it doesn't drop out of the squad, will the other bandits/droids in the squad need to be eliminated before it can be captured, or can the droid be swiped right out of its surviving squad mates?
Additionally, if a facility is disabled, are any installed doors inside affected (or will be affected eventually)? Would the doors all open, or get stuck in whatever state they were in when the facility disabled?
Nice. So once a droid is disabled, it's still a target when attacking the squad, and can take HP damage if attacked with non-ionic weapons. And also for ionic attacks, it just won't have any effect, right? (Similar to hitting an opponent "...but it was already dead.")
Yes. It might actually show that message as well if you do further ionic damage. I must admit I haven't checked, and the message generating code is frustrating to deal with so I just avoid it. Making sure that further hull damage happens even when disabled was on the initial reports from QA and should be functional.
"On two occasions I have been asked,—"Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?" I am not able rightly to apprehend the kind of confusion of ideas that could provoke such a question."
- Charles Babbage