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Archives » Why can NPC's counterattack after being killed?
I've just begun hunting and noticed that when I attack, an npc can counterattack even after they've been killed.

Is this a necessary feature with how combat was developed?


Lexor Gregain

They counter-attack in the same round you kill them. Doesn’t mean it’s after they’re dead.


They counter-attack in the same round you kill them. 


I kind of understand how the 'round' works, but I don't understand:

Doesn’t mean it’s after they’re dead. 


If I attack with a 1 hit weapon and kill a target, why should they still be able to counter-attack?


Jic Uiji

Because they aren't counter attacking. They may have attacked you first!


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Jic Uiji


jic uili, intergalactic hutt crime lord
The round is simultaneous for all involved parties. There is no initiative order!


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swcforumsig

There are two possibilities, the first is that the Defenders attack first and the second possibility is that the "Dead" are removed from their respective parties after the completion of the round, meaning after every npc/player in both parties have attacked. I believe the second possibility is most likely.

Remember the Combine is delayed real-time and it is designed to allow enough time for the defender to react when they are initially off-line so this feature is necessary. Otherwise the defender will be at a severe disadvantage, more than they already have.


Asume you and the enemy are standing across from each other old British style, and all of you pull the trigger at the same moment. All the attacks happen, but bullets can hit things even after they are dead. This is not the dnd turn based or initiative based system, this is a delayed RTS(of sorts) where everything can shoot at once.