Okay so I have to ask a question, why can a whole planet be controlled by a faction with a mere few thousand inhabitants? I was looking through systems and find countless planets with one city that i assume has a single flat on it (since there is a mere few thousand people)... That is frusterating because there are only so many planets in the galaxy and if all the factions secure these planets with a single city, then what are future factions suppose to colonize? Most of these factions won't even devolop these planets for years anyway. If they ever do. It just seems like a very underhanded tactic that is giving the more wealthy factions a very large unfair advantage.
I understand the need to be able to control a system, I mean I doubt the GE would like it if someone waltzed in to Corusant and built a city there (I'm sure there isn't any available space but you get the picture)... But where does the line get drawn between secureing your territory and grabing at straws, to inflate your territory?
I don't know if I have a suggestion as to what should be done... Maybe nothing, but I just wanted to hear other peoples opinions... Maybe it has been discussed before I don't know...
This isn't the right forum to be making suggestions. Therefore, to answer your question, the reason a planet can be controlled by a faction with only a few flats is because planetary control only requires that over 50% of the flats on the planet in question be controlled by a faction. If they want to build a single city on multiple planets in multiple systems, they can do so, but they won't see any benefit in the way of income or taxes, nor would there be any reason for people to visit such unpopulated systems, so they wouldn't see any A/E benefit either. In short, 1.5mil is a high price to pay in exchange for nothing at all, and so far this hasn't become a problem.
well I wasn't as much posing a suggestion as wondering why it is how it is and what other people thought about how it is... but thanks for answering, I suppose if it hasn't become much of an issue...