Boarding a ship from the ground (must be on the crewlist)
Step 1. ::Control:: > Position > Travel > Enter > Enter (name of the ship you want to enter if
more than one)
Boarding ship to ship
Step 1. move to the exit room ::Controls:: > Position > Travel > Room > Use white arrows to navigate to exit room, if the exit is on another floor, you might have to use the stairs)
Step 2. ::Control:: Position > Travel > Enter > Enter
Exiting a ship
Step 1. Navigate to the exit room and hit the 'Travel' button again
Step 2. ::Control:: > Position > Travel > Exit > Exit
Ground Movement
In a city grid
Step 1. ::Control:: Position > Travel > Terrain > choose coordinates, speed, and/or ETA, then Go.
To a new city grid (a grid is one block whether it has a city or not)
Step 1. ::Control:: Position > Travel > CrossTerrain > choose surface destination,speed and/or eta, then Go.
City Flying
Step 1. ::Control:: > Enter Cockpit > Terrain > choose coordinates, speed, and/or ETA, then Go.
Crossing the surface of a planet at the ground level (hover the whole way)
Step 1. ::Control:: Enter Cockpit > Travel > CrossTerrain > choose surface destination,speed and/or eta, then Go.
Ascending to atmosphere level
Step 1. ::Control:: > Enter Cockpit > Travel > Terrain Ascend (It takes 60 minutes to ascend)
Descending to ground level
Step 1. ::Control:: > Enter Cockpit > Travel > Descend (It takes 60 minutes to descend).
Flying at atmosphere level
Step 1. ::Control:: > Enter Cockpit > Travel > Atmosphere > choose coordinates, speed, and/or ETA, then go.
Leaving the atmosphere of a planet (Orbiting)
Step 1. ::Control:: > Enter Cockpit > Travel > Planet > Orbit (It takes 60 minutes to reach Orbit).
Flying in a system
Step 1. ::Control:: > Enter Cockpit > Travel > Sublight > choose coordinates, speed, and/or ETA, then Go.
Hyperspace flying
Step 1. :Control:: > Enter Cockpit > Travel > Hyperspace
Step 2a. Manually enter in coordinates, and/or ETA then hit Go. OR
Step 2b. Click on a Sector, then a System. It will list the ETA, then hit Go.
Docking
Docking a ship from the ground
(must be on the crewlist; ship must be on authorized list. See Section 3. A3.)
Step 1. Board the ship you want docked
Step 2. Navigate to the cockpit room
Step 3. Click on the yellow flashing "Pilot Ship" Button in the Personal Data Assistant, and REFRESH the page.
Step 4. ::Control:: Enter Cockpit > Travel > Dock > Dock In (You will land in the docking bay. In order to fly Ship 2, Exit from Ship 1)
Step 1: ::Information:: > Credits > Transfer Credits > enter a name in Receiver: > choose if the receiver is a character/faction > enter an amount > enter a brief message to attach to the transfer (optional) > click transfer.
Assigning
Step 1. ::Inventory:: > Ships > [Manage Personal Ships ] > Select a ship > scroll to bottom of page > Select action to perform > choose "Assign" > Under "Make Over selected ships to: "Person (enter name below)"" press the drop down arrow and select Commander, Pilot, or Commander/Pilot > type in a name > click Execute
Making Over
Step 1. ::Inventory:: > Ships > [Manage Personal Ships ] > Select a ship > scroll to bottom of page > Select action to perform > choose Make Over" > Under "Make Over selected ships to: Choose "Person (enter name below)"> type in a name > click Execute
Authorized Ship List
(Other ships can't board yours, unless you add them to this)
Step 1. ::Control:: > Enter Cockpit > Ships > Authorized Ships (Only ships that aren't moving, ones that are at the same location, and provided you aren't moving, can be added)
Removal of ships from the Authorized Ship List
Step 1. ::Control:: > Enter Cockpit > Ships > Authorized Ships > Remove (next to name of ship)
Assigning
Step 1. ::Inventory:: > Vehicles > [ Manage Personal Vehicles ] > select a vehicle > Under Assign > Make Over choose "Person (enter name below) > enter a name in the field > Click Assign
Making Over to a Person
Step 1. ::Inventory:: > Vehicles > [ Manage Personal Vehicles ] > select a vehicle > Under Assign/Make Over choose "Person (enter name below) > enter a name in the field /Click Make Over
Making Over to a Faction
Step 1. ::Inventory:: > Vehicles > [ Manage Personal Vehicles ] > select a vehicle > Under Assign/Make Over choose a faction name > Click Make Over
Same step works for assigning to a faction, just click 'Assign', not 'Make Over'
Authorized Vehicle List
This list will only be found in a facility or a ship or a vehicle; anything that can carry other vehicles.
Step 1. ::Control:: > Enter Cockpit > Vehicles > Authorized Vehicles (Only vehicles that aren't moving, ones that are at the same location, and provided you aren't moving, can be added)
Space Stations are handled in the same way ships and vehicles are. Space Stations are stationary and cannot move. Only one space station may inhabit a coordinate location.
To manage a station
Step 1: ::Inventory:: | Space Stations > select a station
Step 2: "Select Action to Perform"
Step 3: "Make Over selected Space Stations to:" and enter a name in the field that appears if it is for a person, not a faction. To assign/make over to a faction, just select the faction name in the drop down field.
Cities can be found on planets. They can be named, given a description, and made over to another person or faction.
Managing Cities
To manage a city
Step 1: ::Inventory:: | Cities > select a station
Step 2: "Select Action to Perform"
Making over a City
::Inventory:: | Cities > "Select Action to Perform" > Make Over > Person(Enter name below) OR Select a Faction
Making over a City with ALL Facilities
This option comes in handy if you are making over the entire city including all it's buildings
::Inventory:: | Cities > "Select Action to Perform" > Make Over with all facilities> Person(Enter name below) OR Select a Faction
They can be assigned/unassigned, the name changed, description changed, and can be made over to a person or faction Managing facilities is similar to managing other inventory items.
Raw materials are the natural or refined products that go into manufacturing of goods. Currently raw materials can only be 'found' by mining factions. Managing raw materials consists of changing the name(s) and making over to a person or a faction.
Managing a pile of raw material is similar to managing other inventory items.
Faction inventory is exactly the same as personal inventory, so depending on the privileges that you have been allocated, will depend on what you can access.
Most Faction privileges that don't involve Faction Inventory can be found under ::Manage:: / Faction
Depending on what level your leader gives you, will determine what privileges you can use.
For a complete list of all possible privs., see the rules section of the Combine.
Darkness messaging
Click the envelope (left of the Logout Button)
Send a message
Click [ Send Message ], Enter name under Receiver:, select if it's visible/anonymous, write the message, then click send.
Read received and sent messages
[ Read Messages ] are messages that others have sent to you.
[ Sent Messages ] are messages that you have sent to others.
Deleting messages
Messages have to be deleted individually. Unfortunately, there is no mass delete feature at this time.
ICQ (I Seek You) is downloadable at http://www.icq.com and is mainly used for communication between faction members on a 1 to 1 basis. Same goes for, MSN, Y!,and AIM.
IRC (Internet Relay Chat) is the main way everyone chats. For the PC, a popular client, mIRC, is downloadable at http://www.mirc.com
For a list of Combine IRC chat rules visit http://www.swcombine.com/community/chat/rules.php
For help on understanding mIRC commands see the "Understanding IRC" tutorial *Coming Soon*
For ppl who cannot download mIRC, and do not want to use the jIRC (javachat) client available in the Combine site, they can try going to Google and searching for " cgi irc " without the quotes. Find one that allows you to change the server and type in the following.
Click "Advanced" and Replace the info with:
Nickname: Your nickname of choice (cannot have a space in it, usually your handle with an underscore ( _ ) instead of a space)
Server: irc.swcombine.com
Port: 6667
Channel: #swc-members (is a good one to start out in). For more information on IRC, click Here.
AIM (AOL Instant Messenger) downloadable at http://www.aol.com | click AOL Downloads,then "Download AOL Instant Messenger Service
Trillian is a program that combines all of the above. It is probably more technical than the average user can handle. More info on this program can be found at http://www.trillian.cc/
Sim News, where all the news concerning the game appears.
GNS (Galactic News Service) - where the IC (In Character) news is displayed along with new factions created, stocks issued, new faction leaders, etc are listed at the bottom
Here's a list of commonly used acronyms and traders speak.
For an exhaustive database of acronyms visit http://www.acronymfinder.com
Trading Lingo
FA - For Auction
FS - For Sale
FT - For Trade
MM - Middleman
WTB - Want to Buy
WTT - Want to Trade
Commonly used acronyms and shorthand
AFAIK - As Far As I Know
ATM - At the Moment
BBS - Be Back Soon
B/C - Because
BRB - Be Right Back
GTG - Got To Go
IC - In Character
IMHO - In My Humble Opinion | IMO - In My Opinion
IRL - In Real Life
J/K - Just Kidding
LOL - Laugh Out Loud
MSG - Message
OMG - Oh My God
OOC - Out of Character
ROFL - Roll on Floor Laughing
STFU - Shut The F*** Up
TTYL - Talk To You Later
w/ - With
w/o - Without
WB - Welcome Back
WTH - What the Hell
WTF - What The F***
k = thousand ie: (100k = 100,000 or One Hundred Thousand)
OOF A/E = Out Of Faction Arrest/Execute
IF A/E = In Faction Arrest/Execute
m = million ie: (10m = 10,000,000 or Ten Million)
FACTION ABBREVIATIONS
(Because of the many factions, I limited the list to a few governments, just to give you an idea)
FF - Falleen Federation
GE - Galactic Empire
NAO - New Anzat Order
NR - New Republic
TF - Trade Federation