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LNR I Series Turbo Laser Cannon
Navigational Stats:
Sensors: 21

Size: 3x3
Cargo Stats:
Weight: 7,016 T
Volume: 1,382 m³

Volume Cap: 140 m³

Max Passengers: 7
Flats: 0
Jobs: 4.0
Hull Stats:
Hull: 102

Energy: -12
Ionic Capacity: 1
Value:

219,353 Credits




Details:
Heavy Orbital Turbolaser: 1
Required Raw Materials:
Quantum (Used in Armour): 29
Meleenium (Durasteel): 276
Rudic (Electronics): 315
Duracrete (Building Material): 80
Tibannagas (Blasters / Lasers): 15
Lommite (Transparisteel): 13
Affiliation:
- Alliance of Mercenary Consortiums
- Arkanian Brotherhood
- Black Bha`lir
- Corporate Sector Authority
- CorSec
- Dark Star Hellions
- Freedom Warriors
- GalSec
- GenoHaradan
- Guardians of the Fey
- Katana Fleet
- Mando`ade
- Matukai Dragons
- Mecrosa
- Murishani unubunko
- Nagatee Kingdom
- Oniworld Security Services
- Rebel Alliance
- Sector Rangers
- The Agency
- The Black Hand
- The Condemned
- The Death Watch
- The Exchange
- The eXiles
- The Hutt Cartel
- The Infinite Empire
- The Natori Association
- The Wraiths
- Zann Consortium
- Aurodium Legion
- Avance Coalition
- Bothan Media Services
- Confederacy of Independent Systems
- Eidola Pirates
- Falleen Federation
- Galactic Empire
- Hapes Consortium
- Mandalore
- New Republic
- No Mo Ney Ltd.
- Rogue Squadron
- The Krath Dynasty
- Tion Hegemony
- Trade Federation
- Tresario Star Kingdom
- Triumvirate Coalition

Built to provide static defence to vulnerable land-based positions, an LNR cannon can reach capital ships in orbit of their location. However their incredible firepower comes at a price, as they are easily destroyed themselves, often the first target of an attacking party.