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Year

25

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114

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02:52:07

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Escape Pod (Cargo Containers)

Small, slow, and defenseless, the escape pod is a necessity for any medium to large ship. These vessels are lifesavers in the event of catastrophic accidents or attacks by overwhelming forces. Throughout history, innumerable naval personnel and civilian crews have reached safety only because they had a sufficient number of escape pods onboard.

Each escape pod can comfortably transport one passenger from doom to survival. A pod can also carry a limited amount of cargo, which may allow for vital information to be saved from destruction. Ideally, ejected pods are soon picked up by a friendly ship; if not, they have enough fuel for escapees to reach a nearby planet. Their lack of hyperdrive means that any pods lost in deep space will have to await a recovery vessel, but they do have comm systems, so even then many lives may be saved by the humble escape pod.

Raw Materials
  • Quantum: 1
  • Meleenium: 15
  • Ardanium: 6
  • Rockivory: 3
  • Lommite: 9
Propulsion
  • Hyperspeed: 0
  • Sublight Speed: 10 MGLT
  • Max Speed: 100 km/h
  • Manoeuvrability: 5
Dimensions
  • Weight: 10 T
  • Volume: 170 m³
  • Length: 6 m
  • Party Slot: 1.00
Cargo Capacity
  • Weight Cap: 150 kg
  • Volume Cap: 2 m³
  • Max Passengers: 2
Combat Role
  • None
Weapons
  • None
Defenses
  • Hull: 5
  • Deflectors: 0
  • Ionic Capacity: 1
  • Armour: 0
Electronics
  • Sensors: 0
  • ECM: 0
Production
  • Raw Value: 7,223 CR
  • Generic DC: 0.5 Slots
  • Recommended Workers: 6
  • Recycling XP: 20 XP
  • Production Mod: 150
Icons
Landing Capacity Repulsor
Produced
Related Skills
  • Fighter/Freighter Piloting
  • Fighter/Freighter Combat
  • Space Command

Public Custom Images:

Floor: Base

Floor: Base
Room Entrance/Exit, Cockpit Overlay