2265 active members
  293 are online

Year

19

Day

18

Time

12: 57: 23

Guest
Login
snewsgnewsmessagegeneralfactioninventorycombatroom
Cloakshape Fighter (Fighters)
The Cloakshape fighter, developed by Kuat Systems Engineering, is a fighter of antiquated design. Despite outdated aspects compared to modern fighters, it continues to see active service with corporations, local governments, mercenaries, and pirates.

The base model, factory-spec Cloakshape is equipped with two heavy lasers for dogfights, and two concussion missile launchers for larger targets and atmospheric engagements. As a short-range fighter, it lacks hyperdrive capability and relies upon ground installations or carriers for deployment. While not as swift a fighter as some newer craft, the Cloakshape has a great deal of maneuverability that competes with and exceeds many modern fighter craft. Although the factory-spec model lacks deflector shields, a reinforced hull makes it a durable and reliable fighter.

A large reason why the Cloakshape is still used today is its adaptability. Many after-market upgrades are still available, including enhanced sensor packages, stronger engines, deflector shield generators, and alloy hull replacements for further reinforcement. It is often said in smugglers' dens that it's impossible to find an "original" Cloakshape, as so many have been heavily modified. While the Cloakshape may be less advanced compared to modern fighters, its adaptability and reliability still makes it a viable and cost-effective alternative.

  • Raw Materials
  • Quantum: 8
  • Meleenium: 84
  • Ardanium: 11
  • Rudic: 17
  • Rockivory: 9
  • Tibannagas: 20
  • Lommite: 8
  • Propulsion
  • Hyperspeed: 0
  • Sublight Speed: 60 MGLT
  • Max Speed: 600 km/h
  • Manoeuvrability: 6.00
  • Dimensions
  • Weight: 13 T
  • Volume: 250 m³
  • Length: 15 m
  • Party Slot: 1.00
  • Cargo Capacity
  • Weight Cap: 40 kg
  • Volume Cap: 0.5000 m³
  • Max Passengers: 1
  • Weapons
  • Concussion Missile Launchers: 2
  • Heavy Laser: 2
  • Defenses
  • Hull: 28
  • Deflectors: 0
  • Ionic Capacity: 18
  • Armour: 18
  • Electronics
  • Sensors: 1
  • ECM: 0
  • Skills Used
  • Fighter/Freighter Piloting
  • Production
  • Raw Value: 31,989 CR

Icons

Landing Capacity Repulsor

Floor: Base