2665 active members
  259 are online
Year Day Time
15 274 11:20:16
Guest Login
snewsgnewsmessagegeneralfactioninventorycombatroom
» General
    Character Creation | Movement | Vision | NPCs | Communication | Last Updated: Year 13 Day 239
  Communication | GNS | Spying |
Table of Contents [hide]
Spying
  • Bribe, threaten, or intimidate any member of the combine Out of Character for any purpose or reason.


  • Sell, trade or give away classified information gained by you on a previous character.


  • Impersonate a member of the Combine for any reason. This means you may not pretend to be another member over any communication mediums such as e-mail, IRC, message boards, MSN, etc.


  • Directly access the private accounts of other members on group or faction websites (including message boards, wiki projects, databases, etc.) for the intent of gathering information, even if granted permission by that member.


  • Intercept the private communications of other members such as e-mail, IRC, MSN, private messages on forums, etc.


  • Join a private protected IRC channel for the sole purpose of getting a faction's member count and member names, or retrieve a channel's access list for the same purpose.


  • Hack or exploit software weaknesses in web pages, chat rooms, or any other areas of a group or faction.


  • Obtain files from any storage medium of another player or faction through the use of hacking, worms, trojans or other software infiltration methods.


  • Fake any game behaviour in order to hide or change your current in-game status. For example, you may not use a Star Destroyer custom picture on a Y-Wing or use an avatar picture showing you are under arrest if you are not.

Anyone breaking these rules, or encouraging/ordering someone to break these rules, will be punished. Punishments vary from CPs or asset losses to definitive banishment from the game.

  • Have members working within or without your group whose task is to infiltrate/spy on other groups or factions.


  • Have members working within or without your group whose task is to uncover spies from other groups or factions.


  • Access all publicly accessible areas of group or faction (websites, message boards, IRC channels etc.) to gather information.


  • Defect to another group, then reveal to your new group information you know about your old group. However, be aware that people do not like traitors, and defectors are frequently mistrusted in their new group.


  • Trade or sell information that you have gathered within the confines of the spying rules to another member, group or faction.


  • You may agree to a deal with another member and receive their side of the payment but not contribute your own. For example, you may advertise to sell a ship you do not have and take payment for it, but provide no ship in return. Be aware that people who do this will quickly become noted as scammers within the trading community.


  • Place members within or in the vicinity of a target to gain information about it and its surrounds prior to a military strike.


  • Spread either true or false information about any member, group, or faction (including yourself) for any reason. For example, propaganda turning a military defeat into a victory, or lying about the actions of another member..


Important
These rules will be updated as more parts of the Combine become available. Until then, respect them. Internal organization and structure are the only secrets the group can defend for now.


Remember that traitors are rarely appreciated and never forgotten