Capital Ship Combat
- 🦅🧨🇺🇸 Capital ship combat has been enabled in PvE and PvP space combat areas. Pew pew.
Ship Garrisons
- Ships can now and deploy mobile garrisons: Ship Garrison Rules.
- When deploying a mobile garrison, the character controller must remain within the same system as the garrison squad.
- Garrison squads can now ascend and descend into planets.
- Garrison Rearm timer has changed; it now also applies when initially adding ships to a garrison reserve.
- When deploying a garrison from a mobile garrison, the skill calculation is different, see rules page.
Corvette Garrisons
- Stations can now garrison corvettes. (Corvettes cannot be garrisoned within mobile garrisons).
Combat Balance Changes:
- Alpha-class Xg-1 Star Wing: Length increased from 6 to 12
-Â TIE/sa Bomber: Ionic cap increased from 15 to 30
- Combat modifiers changed:
Fighter vs Capital Ship Ionic (Heavy): x1.0 to x0.4
Fighter vs Capital Ship Concussive (Heavy): x0.2 to x0.1
Frigate vs Frigate Energy (Heavy): x1.5 to x0.1
- Combat length modifier table has changed.
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Bugs:
-Â Fix a bug relating to market auctions
- Fix a bug with combat and field repair when ship is disabled
- Fix production abort not returning materials
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