It seems bizarre to me that I've completed hundreds of successful a/e attempts and never(?) failed - Alex McMount who is many levels beneath me in XP seems to be in the same boat - I'm sure we have better stats than most - but doesn't it seem a bit ridiculous that one person can arrest 500 people in a day without tiring? Are we certain that the math determining success/fail is not overly weighted?
Year 9 Day 40 20:06
Deleted by Syn. Reason: This is a help forum, not a social lounge.
It also matters what resist settings your targets have. Usually you aren't aware of those, since I don't think you ask your enemy how they configured this option.
On a related note, is this feature submitted to tests?
I mean, in the case of A/E, if there is a bug with the equation, a player can't easily notice it. You need to perform a larger number of tests where you know the skills of both the arrester and arrestee.
Right, but that's automatic for NPCs - another possible failure is that they're not automatically choosing the "strongest" defence mechanism for NPCs. I don't know, *something* seems wrong, or else the code was written *very* overweighted towards anybody with even basic skills.
I've succeeded in arrests every time against those with superior skills.
Please forgive me for the sorrow, for leaving you in fear
For all the dreams we've had to silence, that's all they'll ever be
Still I'll be the hand that serves you
Though you'll not see that it is me.
Looking at the arrests, I think part of hte problem might be that the equation multiplies by zero when the skill is zero, rather than multiplying by skill+1 to avoid the issue of multiplying the equation by zero? Is that the case?