It seems bizarre to me that I've completed hundreds of successful a/e attempts and never(?) failed - Alex McMount who is many levels beneath me in XP seems to be in the same boat - I'm sure we have better stats than most - but doesn't it seem a bit ridiculous that one person can arrest 500 people in a day without tiring? Are we certain that the math determining success/fail is not overly weighted?
Year 9 Day 41 20:06
Deleted by Syn. Reason: This is a help forum, not a social lounge.
It also matters what resist settings your targets have. Usually you aren't aware of those, since I don't think you ask your enemy how they configured this option.
On a related note, is this feature submitted to tests?
I mean, in the case of A/E, if there is a bug with the equation, a player can't easily notice it. You need to perform a larger number of tests where you know the skills of both the arrester and arrestee.
Right, but that's automatic for NPCs - another possible failure is that they're not automatically choosing the "strongest" defence mechanism for NPCs. I don't know, *something* seems wrong, or else the code was written *very* overweighted towards anybody with even basic skills.
Looking at the arrests, I think part of hte problem might be that the equation multiplies by zero when the skill is zero, rather than multiplying by skill+1 to avoid the issue of multiplying the equation by zero? Is that the case?