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Year

17

Day

269

Time

18: 31: 38

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Player Administration

I'm not laughing... (Posted by Erek on Year 17 Day 265)
      Year 17 Day 265, 6:18 Erek banned player Sythus Bane   ...
[more]

Spying Rules Violations (Posted by Selatos on Year 17 Day 225)
Naomi Felian has been banned for three months following several spying rules-type issues involving accessing other players' account...
[more]

Hackensack, New Jersey. (Posted by Erek on Year 17 Day 133)
  Year 17 Day 133, 12:23 Erek banned player Ngarnek Beau The above player have been banned ...
[more]

Community News

A force that truly works for peace and justice... [STAFF RECRUITMENT] (Posted by Erek on Year 17 Day 266)
Due to the increasing constraints on our Assistants' time, we're looking for more Asims to help keep the Combine running smoothly...
[more]

Deathmatch continues (Posted by Ellias Aubec on Year 17 Day 224)
So the next round of the Deathmatch has been rolled and so it is time once again to vote for your favourite. Seems most of you us...
[more]

Deathmatch of choice (Posted by Ellias Aubec on Year 17 Day 169)
The last Deathmatch round was a while ago. Kuro won the last round collecting his third win. Who will win the next round? Also so...
[more]

Technical News

Faction Dissolution (Posted by Erek on Year 17 Day 269)
The dissolution feature is currently stuck; as I look for the faction causing the bug, I am manually dissolving factions that rec...
[more]

NPC Wages Run (Posted by Selatos on Year 17 Day 186)
It seems we were all surprised by NPC wages running this month. The question has been raised a few times: was the code changed, or ...
[more]

Good News, Everyone! (Posted by Jevon Lambright on Year 17 Day 182)
After numerous bugfixing attempts, Kay has finally managed to get the old B'omarr monks to part ways with their brain jars. Just tr...
[more]

(Posted by Erek on Year 17 Day 269 6:38)

The dissolution feature is currently stuck; as I look for the faction causing the bug, I am manually dissolving factions that recieved warnings prior to the bug and are now eligible for dissolution.

If your faction is eligible and you never got an event warning you, please email erek@swcombine.com at your earliest convenience.

If your faction is eligible, got a warning, and the warning reached "0 day/s" with no dissolution, please DM 'Erek' now.  

Due to the increasing constraints on our Assistants' time, we're looking for more Asims to help keep the Combine running smoothly.

Job description: Assisting with, and resolving, players' problems requiring staff intervention using provided admin tools. Must be knowledgeable about the Combine and how it works. Willing to set aside previous IC relations, take strong player criticisms, and spend frequent time on IRC to discuss Administration actions and direction. Specifically would be working with: osTicket support system, join applications, multi-accounts, #swc-help, and individual player questions/requests. 

**This position will require you to drop your character and remove yourself from the IC universe. You will not be able to return to any past characters should you accept the post.**

 

If interested, please send a short email to Erek and include the answers to the following questions:

Combine Questions

1. What is your Combine handle?

2. How long have you been registered with the Combine?

3. What have you done in-character so far? What are you doing at the moment? What is your position in your faction?

4. Name three people that have been in the Combine for at least two years who have worked with you and may be willing to give a written recommendation.

        (Members of the Administration are not eligible to be listed in this section)

5. Why do you want to join the team?

6. What do you think you can bring to the team?

7. Are you involved in any other online games, or RPGs of a similar nature? If so, please specify your position in them.

 

Real Life Questions

1. Where do you live?

2. How old are you?

3. What is your occupation?

4. Have you completed any tasks that would qualify you for the Sim team? Examples include: creating/maintaining a website, setting up a database for member information, customer service training, and similar experiences.

5. How much time can you spend on the Combine in general and helping in particular?

6. Were you involved in any projects that would qualify you for the position?

BONUS: What is your favorite color? Why?

---

NOTE: We will be migrating our support system from osTicket to Jira in the coming weeks.

Please feel free to email/DM/PM erek@swcombine.com/Erek/Superman with any questions.

 

Applications will be accepted until Year 17 Day 273    

(Edited by Erek on Year 17 Day 266)
(Posted by Ellias Aubec on Year 17 Day 224 1:23)

So the next round of the Deathmatch has been rolled and so it is time once again to vote for your favourite. Seems most of you use Chrome or Firefox, yet very few of us use the best internet browser, IE/Edge! In addition seems like most people enjoyed Episode VII as well. Good work. We have some new grudge matches for you to vote on.  

(Posted by Selatos on Year 17 Day 186 22:41)

It seems we were all surprised by NPC wages running this month. The question has been raised a few times: was the code changed, or was there a secret sync? (Un)fortunately--depending on your perspective--nothing changed in the code that was expected to cause it to run. NPC wages have been enabled for years, but traditionally one or more bugs or data consistency issues caused the wages code to crash, similar to how faction dissolution didn't work for a long period of time because one faction due to dissolve would crash the software every time. Apparently, this month there were somehow no inconsistent NPCs and the script ran to conclusion.

I know some people have hastily done things like fire NPCs who are owed wages for next month, and others have been affected by an existing bug in NPC inventory, causing them to fire all of their NPCs, not just the ones they selected. There is, regrettably, nothing we can do to recover those specific NPCs, as the manpower cost of it is just too large, but if you contact Erek and CC Arjuna and me over the coming days we can try to work out some kind of compensation. Please remember this game is a beta and unexpected behavior is fairly common.

NPC wages will be explicitly disabled and will not run next month. We have been quietly working on a revamped version for some time, but it has not yet been queued for release due to some performance issues. There will be an announcement describing the changes before it is turned on. 

(Posted by Jevon Lambright on Year 17 Day 182 6:23)
After numerous bugfixing attempts, Kay has finally managed to get the old B'omarr monks to part ways with their brain jars. Just travel to their monastery on Tattooine and have a little talk with them. Be brave! The achievement related to this sidequest will not activate due to a change in how the journal and achievement system will be tied together in the not so distant future, so that is not a bug. 
(Posted by Ellias Aubec on Year 17 Day 169 3:15)

The last Deathmatch round was a while ago. Kuro won the last round collecting his third win. Who will win the next round? Also some new grudge matches. From the last lot, looks like most people wanted a DC draft that was brought up then discarded and of the various ears of Star Wars, most preferred the original film trilogy. And suprisingly most people enjoy the one life policy rather than the endless respawn that most games have. Nice  

(Posted by Selatos on Year 17 Day 162 20:36)

Update to revision 492ed5d705c14f09e1dce9553c8ec0a615ff5c70 (+26)

LISP:
- Added floor, ceil, round, log, exp, modulo, and stochastic_round functions. Added cgt-second predefined variable

Features:
- New login-based CP rewards system; topsites have been eliminated.

Tweaks:
- GNS RSS feed updated to include faction name of author (on new posts)

Bugs:
- Government upgrade sets incorrect min value (#4052)
- Hidden city reveal generates duplicate events (#1504)
- Crewlist events only sent from cockpit view (#1504)
- Merging of material piles owned by the NPC market is no longer possible (#3192)
- Fixed bug in is-traveling? check (#4005)
- Fixed subtraction discrepancy (#4049)
- Fixed issues with crate production (#4022,#4024,#4038)
- Scans have correct CGT date (#4033)

The topsites have been bugging me for a long time because those sites are not what they were 15 years ago. Now it seems to be filled with questionable characters hoping to scam users and I don't want SWC associated with that. Instead we are adopting a new system that rewards you, once per 24 hours, just for logging in/playing the game. The system currently works based on a window, where you must access the website between 24-48 hours after a reward to receive the next one, rather than using the calendar day to define the boundaries. The goal here is to help people who may only be able to play the game briefly on certain days, where that activity window may also overlap with the end of a calendar day according to the server, which could result in missed rewards. Continued activity over the course of multiple days will result in larger bonuses, capping at the maximum bonus on the 7th day without failure and every day after. The total CP reward should be the same as if you had voted on all topsites for the week previously.

You do not need to actually "log in" with your username+password; the normal activity checker for counting online players will trigger the check for you when you access the game in your browser.  

(Posted by Erek on Year 17 Day 158 12:02)

Good Afternoon, All!

Since you finally stopped asking about them, we have finished up and released CP Droids.

Droids in this run include: The ever-Obi-feared Buzz Droid, the Padme-slaying Chroon-Tan B-Machine, and "If only he was round" S19 Astromech!

As always, should any issues be found with them, you know who to blame.  

(Posted by Selatos on Year 17 Day 150 18:17)

Merlin Myk`Chur has been banned for 6 months for abusing the paypal donation system to obtain CPs, exchange them for things, and then issue a chargeback against the game to recover his money. The assets will also be removed. 

(Posted by Arjuna on Year 17 Day 94 20:25)

After a slight issue with semicolons affecting their skillpoints the new race Mirialan has been discovered and characters can switch to them from their Character Page  

(Edited by Arjuna on Year 17 Day 94)
(Posted by Erek on Year 17 Day 87 21:59)

Wonderful Combineers,

The Multi-Account Registry now supports self-registration. Please use the new method, rather than submitting tickets for standard entries. Register yourselves at the link below:

MULTI-ACCOUNT REGISTRY

 alt

The "Link" button will connect your accounts, allowing us to quickly review and verify them should they fall under suspicion. In order for the connection to be finalized, the account you "Link" needs to confirm your request .

Support tickets should be reserved for short-term registration and other extenuating circumstances.  

(Edited by Erek on Year 17 Day 87)
(Posted by Selatos on Year 17 Day 77 10:55)

Just a small one to address this factory issue, since we're still focusing on the positioning overhaul.

Bugs:
- Fixed issues with crate production (#4022,#4024,#4038)
- Scans have correct CGT date (#4033)

Edit: To clarify, the underlying bug has been fixed, but this doesn't always cause already-stuck factories to magically finish. Either DM Arjuna the factory IDs of any that are still stuck, or join #swc-help on IRC and leave the IDs in the channel, and someone will unstick them when possible.  

(Edited by Selatos on Year 17 Day 77)