If you are still missing entities, report them here with as much information as you can provide, especially the entity ID. If the information is incomplete, it may not be possible to confirm your report.
Year 9 Day 229 20:07
Deleted by Alizee Anna Tia. Reason: No evidence of this.
Astaroth lost 20 Builder NPCs. I still have the event logs of when I kicked them off of my ship 2 or 3 days ago. After comparing the logs with the ones that are still in inventory, these are the NPCs that are missing:
I am missing some facilities in one of my cities though I do not have the ID numbers. In addition to missing facilities a few hundred thousand credits showed up in my inventory that I believe were due to the bug. I had approx. 2mil and a few hundred thousand credits but I now have 3,124,465. I also had materials magically appear on my hauler Anastasia (ID# 118056). I don't believe any were supposed to be on there, I'm not sure where they came from. The problem is that I had been LOA for about a month and wasn't exactly sure what I had though I know I didn't have the amount of credits and the mats for sure and I do know that at least 8 facilities are missing
System: Korad (85, -440)
Planet: Vaaken (3, 7)
City Location: (4, 5)
The problem is that I was building the city then went on an LOA and upon coming back I didn't really look at the city before the bug hit. I do know that I had 66 facilities in my inventory and now I only have 58 listed. The others I believe were in RSA's inventory as I needed the faction to build the certain facils and they remained in their care. If anything can be done that would be great, otherwise I guess I have to accept my loss. Sorry I was unable to provide the facility ID numbers. Thanks for your consideration
Edit: Make a bug report out of this one, Kyle needs to look into it.
Edited By: Alizee Anna Tia on Year 9 Day 249 14:10 ____________
Two cities on Koru Nemoidia are missing on (2,4) and (3,4). Since I can not pull up all the construction events from the database, I can only assume they were almost completed. Skyscrapers and at least one power generator were completed for 100% since they were started long before other facilities, the rest of facilities were most likely started and completed as one of the last events I can check today is event notifying about completion of a hotel in one of these cities and barracks and hotels were always started in the end.
Please use design from other cities on Koru Nemoidia (for example from 1,4) and re-create missing city slabs together with all facilities but shield generators which most likely have not been started by then.
In regard to this bug, there is another one. Zed Silverty is stuck in one of the grids where cities used to be. He can not move, exit the ship, he can do nothing at all.
Edit:Where does Zed need to be moved to?
EDIT VONG: Zed's situation has been resolved, only waiting on missing cities & facilities.
Edit: Make a bug report, Kyle said he needs to look into all loses with facilities/cities. Let me know when you do.
EDIT VONG: Bug has already been reported before I posted here, you just need to reassign it to Kyle. I made a note in this bug and pasted what is missing.
Here is the link http://bugs.swcombine.com/view.php?id=541
EDIT VONG: For the record. I am not asking for any compensation of facility/tax income. I just want these two cities and facilities to be created there. Do you still want to reassign it to Kyle or you can handle that?
Edit: It's not that, it's that it comes up "Facilitiy Already There" when tried, so Kyle's had to go in and manually place facilities and slabs. Assigning now.
Edited By: Alizee Anna Tia on Year 9 Day 256 21:33 ____________
Yes apparently after the last crash I lost my scout, heavy weapons specialist and three Dresselian riflemen and I would very much like my security team back please. And no I had no #ID backup for my five and only NPCs that I lost. They seems to been taken away in the middle-of-space or something.
Their last known location:
Onboard Delta-Class JV-7 Escort Shuttle. ID: #124189
Was in orbit at the time of the planet Adbatar.
Sector: Outer Rim F-4
Galactic coordinates: (-127, 395)
System coordinates: (16, 8)
Update I found their IDs and stuff! LOL
203 Year 9 Day 220, 16:32 You have added your NPC(s), Kandar Quee (ID: 249503), Bariss Kellar (ID: 249504), Montross Dyarron (ID: 249505), Thon Minn (ID: 249506), and Maverik Phrog (ID: 249507) to your party.
Edited By: Talak Drakar on Year 9 Day 232 1:56
Year 9 Day 232 4:57
Deleted by Alizee Anna Tia. Reason: Make a bug report, cannot handle facilities, need Kyle to look into it.
I lost a few builder npc last I place they were was on Naboo, I just check with the owner of my last construction project and make sure they were not there, now I am sure they are just gone I left them in a unbuilt location so they would not be happened upon. I just found this thread thanks to one of my faction members who had the same problem so hence the late addition.
Sector: Deep Core
System: Meerec (0, -70)
Planet: Meer (8, 13)
City Location: (3, 4) Kobwebs
You can still see the roads and the rest of the hotels there :)
I can't seem to find the ID numbers in the old facility income transactions. So the best I can do is give you the facility ID's of the hotels that are still standing and tell you that I build them all at once so the 23 other ID's should be the ones before that.
Ok this was just reported to me considering I had taken control of this faction,The Commerce Guild, around the same time as the DB crash.The previous president of the company logged in today and let me know a squad of Scarab Fighters were missing from our inventory, the last known position was on board Rigneldia Station ID #541 in the Centrality sector.
The only records that Olwin Froon from Starsign Shipyards has left if the fact they had sold them to the Commerce Guild in June of 2008.
We also have roughly 12.6 million credits worth of medical items that vanished from our inventory - however those items are on the ships we placed them on, we just lost ownership of them.
Edited By: Glaeken Trismegestus on Year 9 Day 282 21:04 ____________
It isn't who you are,but what you do,that defines you.
People have called me a Beast,and yet all Beasts know some degree of pity.I know none,so therefore,I am no Beast.
It was built by Mour Bonaventure at Year 9 Day 157, 18:45. It's ID was 454167, though I do not know if that will help since it it no longer there.
I have just physically gone over to Mathril and checked, and there is just a bug 5x5 set of brown squares where Swiftinhal Regional once was. I would love it if I could get it back. :)
I am currently contacting Republic Medical (The Faction that built/managed it) and the guy that went out and built it for more details. I will edit them in when I get them.
If it turns out I can't get it back, I guess I'll just go build it again when I get the chance, but I would appreciate it if I could get it back with less effort. :D
Thanks for your time,
[21:52]%Mour> -Year 9 Day 157, 18:45 Mour Bonaventure has sent 320,343 credits to the local construction authority with the following message:
[21:52] %Mour> Mour Bonaventure building Hospital Hospital (ID: 454167) in city Swiftinhal at (16, 7) on Marthril
Year 9 Day 281, 19:12 : Message from Sephe Nighthawk
Mour Bonaventure|Swiftinhal Regional ID:454167
Hospital Planet: Marthril Owner: Kran Chan
That hospital ID should help you with your case.
Edited By: Kran Chan on Year 9 Day 282 19:39 ____________
Year 9 Day 290 4:07
Camaris sa Vinitta
Deleted by Syn. Reason: Missing entity reports only. The ASims are aware there are still pending reports.