OK, I was wondering, how can one calculate travel time in system by knowing ship's sublight speed and coordinates?
For example, if your ship's sublight speed is 30 MGLT and you want to travel from system coordinates (0,1) to (10,1), how can you exactly calculate ETA in hours and minutes? I understand it should be distance/speed and if 30 MGLT is 300 km/h, how is distance in coordinates transformed into kilometers?
You need to reverse-engineer it, which has been the response every time before that someone has asked the same question. Sit in space, click a square away at various different speeds, do some math, and figure it out. ;)
Edited By: Mikel von Bianchi on Year 10 Day 248 8:29
so basically, get a group of ships, do some tests and work out a formula to use for ourselves? would it be removed if we posted if after finding it to make it easier on those less inclined towards numbers?
Impossible is just a word people use to make themselves feel better when they quit!
“So the pilot of a ship has no clue when he'll get to his destination? I have my doubts... lol
- De`zheel Rynak Year 10 Day 351 8:34 ”
The pilot can use the NavComp for hyper times, and can read the ETA if he's already begun travel. As far as predicting travel times ahead of time, the pilot must have figured out the equation, purchased one of the Excel calculators MvB talked about, or has otherwise read the formula somewhere else.
If you're saying that the way it's coded isn't exactly realistic (or the fact that the admins don't tell us), I ask you when was the last time you predicted exactly when you would arrive somewhere, down to the minute?
((Not driving a car, though if I am at 60 miles per hour in a ground vehicle, calculating drive time is a no brainer.
When I was taking piloting lessons, it was a requirement to calculate travel time as part of the trainiing. And you can be certain that commercial pilots and airlines know their flight times on all of their scheduled flights to within a very few minutes accuracy.))