Maelstrom Industrial Salvage
  2126 active members
  163 are online







Year 10 Day 299 1:48
While some rooms may be different sizes, is there any common factor that defines how many rooms a ship has? Such as the ship size or capacity?

Year 10 Day 299 18:23
No. They were decided when the entity in question was added. The last few added (CP ships) seem to be some of the best room-ship wise. For instance the ARC-170 has 3 rooms, while most fighters only have 1, and the YT-1210 only has 1. Just a quirk, though I think I heard one of the devs saying they were looking at fixing rooms.


Year 10 Day 299 22:11
That'd be great, as I'm certain my PLY-3000 should have more rooms.

I'm curious, will adding more rooms to lots of different ships cause lots of server load? Will they be looking to add more rooms to most of the ships, or will they have a maximum number of rooms they can use without overstraining the server?

Also, what if items are in the room of a ship that is removed after the change?

If I like the way the rooms in one of my ships are laid out, can I choose to keep my old room layout?

Year 10 Day 300 1:23
Gitane Z Demone

Room maps are going to change in a totally different way.



Ask not what the Combine can do for you, ask what you can do for the Combine.
Year 10 Day 300 1:25
The last few added (CP ships) seem to be some of the best room-ship wise

- Ellias Aubec

This is reassuring, since I tend to favor some of the mid-range CP ships, but wouldn't want to be lacking in rooms too much.