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Archives » About Prospection rules updates, have a bug or..?
Hello

I am a prospector and I was able to notice an update of the rules of prospecting, however not having found more precision I led my own tries and so noticed this:

1/Previously with 12 vehicles and a skill CO level 5, was needed 6h 30min to canvass, now in the same conditions is needed 7h00

2/ The limit of 11 vehicles controlled by NPC is not any more, it is thus possible to canvass with so many vehicles as we possess it in the same place, nevertheless the interface of the top shows that there are still only 1+11 vehicles, but the number of senseurs is adapted to their in the numbers of real vehicles, what brought me to create this subject after reflection:

A / The limit of vehicles controlled what is now in touch with CO's level, what would make that most specialists are henceforth capable of making of better look for (logical and very considerable)

B / It is about a bug which is going to be corrected

C / The limit was raised for everything the players, what kills the interest of the skill CO; it will be enough to have more credits to look for with many vehicles rather than engage prospectors who they have no means, in spite of their level, to make giving searches for so big chances (with regard to the formula)

Would it be possible to have a clarification on these various points, and on possible modifications which I would not have noticed svp yet?
Saddened for my very bad English

Have fun


the new actions system allows for things to finish at a precise time, the old one finished them on the half hour, hence was sometimes half-an-hour out with its timing. 7H is correct.

the number shown on the prospecting start screen is wrong, the number at the top is correct, and is what is actually used when prospecting (and has for a long time).


Ok thank you :)


Dorn Zeke

the new actions system allows for things to finish at a precise time, the old one finished them on the half hour, hence was sometimes half-an-hour out with its timing. 7H is correct. 


Prior to the sync, CO4 would take 7 hours prospecting, while an upgrade to CO5 would reduce prospecting time to 6h 30m. If under the new system, CO5 takes 7 hours, is that not a rules change or a bug?


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I suppose it was a bug
Now it's correct, take 6h30 with CO 5 for prospect an area