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Archives » 37 Skill Points on an NPC?
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Year 12 Day 178 15:57
Krote Kalmar

Okay I just came back from inactivity and for some reason most of my
NPC's have 30+ Skill Points. I'm not sure what all has changed since I was gone, but is this normal?


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Year 12 Day 178 16:04
It's a bug. Don't touch them.


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"May the Grace of Ara go with you, and His Vengeance be wrought upon your enemies."

Only fools and children dream of heroes.
Year 12 Day 184 4:45
oops, i touched them without realising. sorry, please remove them if possible.


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Not even Death's embrace shall save you from me.

There are too many good guys in this galaxy, which is why you have me.

mystats.php?uid=c6464
Year 12 Day 184 7:55
It's a bug. Don't touch them.

- Hal
 

That is official? Willing to go on record?


Year 12 Day 184 10:41
Hope someone posts something official about this.


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Year 12 Day 187 20:22
Not a bug. Feel free to go nuts with them :D thank you Zhao!


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Not even Death's embrace shall save you from me.

There are too many good guys in this galaxy, which is why you have me.

mystats.php?uid=c6464
Year 12 Day 187 22:10
Thanks Asims! Spend wisely guys!

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Year 12 Day 187 22:13
I'm more for elite jawas.

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Edited By: Fuikai Mutmai on Year 12 Day 188 8:09
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Not even Death's embrace shall save you from me.

There are too many good guys in this galaxy, which is why you have me.

mystats.php?uid=c6464
Year 12 Day 187 23:41
I'm with Fuikai.


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Year 12 Day 188 1:41
Year 12 Day 188 5:44
Just had an image of a couple squads of crack (or maybe just on crack) Jawa space marines all going "Utini!" at once after entering an enemy ship with the sound echoing through the halls :D

Oh crap! Just given Heek ideas, haven't ah? Now there's gonna be a huge battle between Broms Ewoks and Heeks Jawas to determine the fate of the Galaxy


Year 12 Day 188 8:32
We all know the Jawa's would strip your ship rather than steal it. And I'm sure they would bring along some droids too.


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Year 12 Day 188 11:57
Not sure what would be worse: have your ship stripped from under (and over and around) you leaving you to float home (or explode/implode), or having hair (or fur, whatever it is those psychotic teddy bears are covered in) get everywhere


Year 12 Day 188 13:55
is this for real? honestly, ... NPCs will be more powerful in their specialty than the leader. So, if that is what we are going for, fine, I understand. But my elite Wookiees and Ewoks can now kick my ass 100x over.


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Fights like Hurricane, Killing, Ecstasy, Insane.
Year 12 Day 188 16:51
That's a good point Zao, and one I've been mulling over myself...


Year 12 Day 188 19:52
Deakon Jarvis

I wouldnt touch them till admins sort out the npc sheet etc, they probably will reset skills back.


Year 12 Day 189 2:47
http://www.swcombine.com/community/news/simnews/simnews2.php?tech=0&play=0&comm=0#/

Does that mean the stats are here to stay?
I Don't care as long a I get 37SP too when I level up :D


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I once believed in causes too, had my pointless point of view.
Year 12 Day 189 6:16
The question has to be: are the NPCs getting that much every time they level (highly doubtful) or just to put them on an equal footing as a freshly hatched PC of the same species?


Year 12 Day 189 6:54
freshly hatched PC can't put the points all in one spot, but evently. I can see, yes, it puts them on even footing, but they are just way, way more focused on something.

I boosted a hand full just to see how it works, but I am waiting till they are done fiddl'en with it to do anything else.


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Fights like Hurricane, Killing, Ecstasy, Insane.
Year 12 Day 189 9:29
Deakon Jarvis

probably like custom npc and PC where SP are based on race amount and you spread them around in skills. Though I find that this is pretty useless if NPCs are already specialised in certain things so number should be less than that of a player character and need to be XPed up level to gain extra SP and certain amount of skills are used per section so all are not slapped into uber elite soldiers/workers/pilots/mechanics


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