I would ask here before filling a support ticket or a bug report. The new Door/Room system allows us to work with all items inside an entity?
Before the sync I move all items from where I'm to another room for convenience, if is there a lot of items I can go to the exact room that contain that item and can grab them.
Now after the sync all the items inside the ship are reachable from wherever I'm, and could do with them what I'm able to (not tried to load an entity since where I'm I can't but will do in like 1h); like taking an item located in the hangar bay and loaded my backpack while I'm at the cockpit (three rooms and one level of difference between them) without moving to their position or moving them to the cockpit first.
For me the "pros" are that is a better manageable items when you are inside a ship, you can perform any actions without moving to where the ships are, it's like you order someone and the crew move to where the items are and do all the job for you. But that is good when you are dealing with less than 50 items inside a ship.
If you happen to have a lot of items (I do crafting and always have a lot of keykards) inside a ship or an station, or any entity and you are looking for an exact item.
But also I need to test this in a ship with closed doors, but only in 1 hour can do this...
Edited By: Krakonico Petermind on Year 12 Day 320 5:43 ____________
"History is on the move. Those who cannot keep up will be left behind, to watch from a distance. And those who stand in our way will not watch at all." Thrawn
Just had a look, and checked the Room Events (like ah always do) and noticed other people had been in the cockpit today (and one of them never left!!!), which is really freaky since ah've been in Hyper since yesterday