I understand that it may not be the place to suggest this but wouldn't Computer Operations have more to do with Droids than Electronics since the use of that R&D Skill in the rules has been more defined with Avionics than with Droids.
If someone were interested in robotics they would learn computers as it allows for being taught to program AIs.
Since Research is being or has been revised it would make more sense.
I think that may be the reason as to why I'm having difficulty with understanding how the revised Research rules and R&D Skills seem more geared towards Ships, Vehicles, Facilities and Weapons.
You may or may not agree with me that R&D Skills and Research as regard to Droid
Research & Development and manufacturing facilities may have missed consideration.
The way that all is being revised, factions that are in the business of droid manufacture may get the short end of the stick.
Also noticed the removal of R&D - Items. Where in the current R&D Skills do items now exist or even in the Research rules.
Repair is also defined as a skill for fixing ships and vehicles.
Just voicing my concern.
A new toy. Can I play with it? I promise I will not break it, maybe just tweak it a little.