Does the ship that will carry the fighters need to fit inside the corona?
How many vehicles are you trying to fit in this hypothetical ship?
Are weapons/shields/hull of high importance?
What kind of tanks?
There are ships that can fit the bill, but I can't accurately offer up suggestions without knowing these answers.
Edited By: Jevon Lambright on Year 15 Day 73 10:34
If by tanks you mean something like Hoverscout(http://www.swcombine.com/rules/?Ground_Vehicles&ID=68), than no, there is no ship for you out there, unless you can snatch some from GE. If you would be satisfied by Hover Transport TC9( http://www.swcombine.com/rules/?Speeders&ID=104 ), than there are plenty of solutions out there like my favorite Simiyiar Light Freighter( http://www.swcombine.com/rules/?Light_Freighters&ID=171)
Yes, i know it is not tank, but as said, that is best you can hope to fit in your plans and that is publicly available. As for full squad, as far as i know, how many vehicles of each type will go in squad will be decided in future, prior to vehicle combat.
Being poor limits your options. If you cannot afford the capacity of ship you need to pull off your plan, then you cannot do what you intend to do. Seems fairly simple at that p[oint.
The hoverscout is also extremely large(stat wise) for its size, which would explain why you are having problems fitting it. What about MTV-7s or AT-PTs? Lighter on the weaponry, bus still assault vehicles.
Hull doesnt translate to anything right now, so saying hull is less, equal to, or greater than HP is ridiculous. The way weapons will affect hull is likely to be different than the way it affects organic tissue.
Yes .... but I need to dock the dropship inside the warship so that I can make hyperjumps, as I can't be on both ships simultainiously. Even if I could, or hired a pilot who so happens to share my timezone and online-schedual, I can't control the speed of hyper jumps my dropship would hit the system before I did.