I did not want to make a new thread about this, because I have a similar question pertaining to NPC Scripts;
Ren Kabal and I are writing up a campaign and wanted to know what I could do for my NPC, because he is going to be a main part of the story line - because we have to try and kill him.
This is going to be in the distant future, since Sodo and Ren are still developing and no where near to being a Bounty Hunter.
I want the NPC to be fully functional, a very strong script, maybe the players (Ren and I) or an outside player can control the NPC so he has a mind of his own? Is that possible or legal in SWC? I would hate to have a Linear Scenario where the outcomes are guided. I want it to be as suspenseful as possible.
Any help would be appreciated!