I don't know why tents would add to stealrth skill. Maybe if you were inside the camo tent, but not the others. It just makes you a sitting duck. Also, for storing items are you referring to a storage item or a facility-type implementation? because either creates its own problems. It has to be deployed like weapons or bacta tanks.
There's no implementation for tents yet because I don't know if Sel and the group don't know what to do with them yet. Considering almost all the items in the game were added before any kind of solid development plans could be created, its no surprise there are few plans for items that the admins are trying to find a use for, as opposed to adding what is needed. Who knows, tents could just be removed like ammo and so many other badly implemented items.
Increased health recovery, sounds like one for a medical tent.
Yeah the camouflage tent having some kind of addition to stealth sounds good. In terms of item storage I'm talking about the tent becoming a small container when deployed, can only be picked up when empty.
While at the same tile as the tent would get whatever bonuses the tent provides, but the deployment process would prevent other actions for 30 mins or so.
Either that or you can board the tent as a temporary 1x1 facility and it doesn't have any crew list restrictions and a tiny hull value etc. (gets destroyed and whatever is in side of it appears on the ground.
Uh oh this is starting to become a suggestion thread.