So I'm looking at the generic DCs, and I have a couple of questions.
There's a member requirement, and a slot useage listed on most of the DCs(not the e-pod or brayl, they only take slots). How many slots does a faction get?
If a company has 7 members and they select a 4 member requirement, does that mean they only can take a 3 member requirement item after that?
Edit: Just realized I have one more question. If someone purchases the Arquitens Light Cruiser DC when they have 7 members but then later drop to 6, does it get removed or stop working since the member req is 6.5 for that?
Edited By: Brand Malden on Year 16 Day 230 11:42 ____________
And, I get to answer some of my own questions, found out via IRC. Slots are the member requirement, members required is the running total of how many members you'd need to purchase the DC including the DCs you already own.
So if I have 8 active faction members that equals 8 slots.
And the member requirement is the total active members to purchase.
So a T-Wing Interceptor is 1.5 slots and a Pinook Fighter is 1.5 slots. That means I have to have 3 active members to hold those Dc's. The 3.5 member requirements means I need to have 3.5 members active to purchase it.
Slots is Not redundant, just a clear depiction of the number of members you need o support that dc.
And yes, the Cost is exactly 5mil per slot.
Charlena again has the correct info (as last heard and tested by me) regarding dipping below the active members you need to buy DCs. You do not auto lose the DCs, but of course you no longer meet requirements to buy new ones. The Asims/Admins will be monitoring for abuse of this, so don't be cute. You can bet they won't be happy if they have to implement dissolution timers for generic DCs because of yahoos who hop piles of people to buy a bunch of dcs and hop them out again.