After having a ship repaired, the shields have not regenerated.
Is shield regeneration working and if not is it a bug that should be reported?
I posted something eluding to this in the recent suggestion topic; "New Positioning System"
- "The recommended hyper travel... well can we finish some other recent implementations before installing this? I mean it would be nice if the "new" Repair system would finally include shield regeneration before the new hyper system allows for; "...an obstacle that damages your ship, ...".".
Selatos, thankfully answering some questions (outstanding), in the same topic referenced; "Repair does work, it was released sometime last year. If there are bugs they should be fixed.".
Is shield regeneration a part of Repair? Is it working for any others who have tried repair?
7/ Shield Recharge
Shields recharge at a rate of 2% of the maximum shield value per hour.
If maximum shields are 2000, 2% of 2000 is 40 points. Therefore, the shields will recharge at the rate of 40 points of shielding per hour.
There is a shield regen part of the code, but perhaps it hasn't been extended to include ships yet, for some reason. The rules on shield regen are somewhat inconsistently written--they will all operate the same way, but they are actually written to behave differently in multiple places. Droids and facilities with shields should regenerate currently.
"On two occasions I have been asked,—"Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?" I am not able rightly to apprehend the kind of confusion of ideas that could provoke such a question."
- Charles Babbage