Just sold some stuff for raw value to the NPC market and while the trophies disappeared, all the weapons and other items were still sitting in the ground with NPC market as the owner. This intended? I could have picked up all the items and continued using them.
weapons and items are put up on the market for other people to buy. So they would not normally be destroyed, and you also did not likely get any credits for them and would have to wait for someone to buy them before you get your credits.
This is with the the "sell to market" option in inventory, where you get the raw credit price for each item. I received creds but the items remained on the ground in the market facility. In the past they have always disappeared, which still happened with the creature trophies this time, just not weapons and clothing etc.
I don't think Anything sold on the NPC Market is on consignment, Jevon. You get the credits right away based on the RMP and your trade skill, and the NPC Market keeps whatever profit (less the Commission/etc. per the Rules) comes from higher bids when it sells.
I recall a bug once regarding NPC Owner claiming, and reselling items to the Market repeatedly. It was fixed, but being able to just pick up the items from the market you sold them at and go use them seems like it shouldn't be intended. Especially since if you sell those same items at a SHOP, you'll get the same/similar (<-not sure about "same") amount of credits and the item will go Poof.
Seems like a good Suggested Change if not a Bug Bug. Buggehty Bug. I said ah Bug Bug Buggehty Bug.
1. Non-Trophy items stay when they are sold to the NPC market. The amount you get for them is: ((2 * (RMP / Batch))-((0.02 * (2 * (RMP / Batch)))+((0.2 - 0.04 * TradeSkill) * ((2 * (RMP / Batch))) * Condition - Debt. Whatever they sell for on the market doesn't matter to the seller, 5% goes to the owner of the market where the winning bid is placed, that is all.
2. Trophy items are destroyed when sold in NPC markets.
3. Selling to a NPC Shop gets you: P=0.64(1+0.05D)PRM/B
E.g. selling to the NPC Market gets you more money. The shop is only good for selling items you don't own.
4. Let's be honest here, neither of these will get you anywhere close what you could sell whatever the hell it is to other players.
Yeah, I know what you mean Kay, but at the same time, you really can't make any real money from the NPC market so who really cares?
From what has been said I assume what Bambl is saying is that he sold non-trophy items to the NPC Market through a Commerce Center, he received the credits for selling them and the sold items are owned by the NPC Market like usual but can still be interacted with.
He then asked if it would be against the rules to pick up the sold items, take them to an NPC Shop and sell them again since you are able to sell owned items to a shop regardless of who owned them. Would that be correct, Bambl?
Yes, this horrible exploit must be fixed immediately before everyone becomes a billionaire from selling keycards twice!
On a serious note, please just get rid of the option to sell items to the NPC Market. There's no point in all this junk still existing, owned by the NPC Market, but freely carried by anyone. Or make it so all items are destroyed upon selling, just like in the NPC Shop.