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Archives » General questions about power rules.
Due to a previous exploit, the power rules had to be changed so that each power generator is linked to each building that it powers. This means a few things. Cities are no longer powered, individual buildings are. 


Q1: Does it mean w do not have unpowered city icon anymore?
If yes, could someone fix it so no cities on planet show as powered/unpowered as it's no longer question of city powered as whole.. They look bad.

Q2:
If a city is not powered, the following problems will occur:

* The planet will suffer from a daily loss of 0.1% of moral and an increase of 0.2% of crime.
 


Again, if cities are not powered as whole, how should we understand this.. Is one unpowered buliding enough to start morale loss/crime increase?

Or maybe all of this got scrapped, then can I ask why we have a new feature and no clear rules to it *before* implementation?


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I don't believe Hutts are a superior race. I know that.

Lanthrym system holosite

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