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Player Administration

[Multi-Ban] One account per person, please. (Posted by Evan on Year 20 Day 323)
The following characters are banned for being controlled by a single player. Oldest account can submit a ticket to request to be un...

Sometimes I will start a sentence and I don't even know where it's going. (Posted by Noctis on Year 20 Day 323)
Diallo Delavegas Grace Munna Goldie Elegance Edwin Roger Allen Shapiro Gerard Townsend Bleu Shiba   The above characters h...

Harassment is not for sale (Posted by Baugrems on Year 20 Day 319)
 1Year 20 Day 319, 18:55Baugrems banned player Sol Savrek providing the following reason: Harassment Paying people to annoy so...

Community News

MOAR MATCHES (Posted by Noctis on Year 20 Day 158)
Rounds advanced! The winner gets a free hug from Baugrems! May the Force be with you all... Go vote! Or else! Submit more matches ...

Spying rules violation - Scripts and OOC info (Posted by Baugrems on Year 20 Day 245)
1 Year 20 Day 245, 16:02 Baugrems banned player Kyota Navic providing the following reason: Spying 6 month ban for using and encou...

Stepping down as art team director (Posted by Ulrike Rayne Schultheiss on Year 20 Day 201)
Hi everyone, As of today, I've decided to step down as art team director. For the time being, Jic will be acting as the art team d...

Technical News

Western Reaches (Posted by Arjuna on Year 20 Day 302)
For the first time since galaxy 2.0 a new sector has been added to the galaxy, happy hunting

Sync Report Y20 D299 (Posted by Clarr Solo on Year 20 Day 299)
HTTPS Enabled: - The core of the website and the static images are sent via HTTPS now, and the website will redirect you into HTTP...

Zoo Stations Now Available (Posted by Evan on Year 20 Day 299)
The Great Baugrems has deemed you all worthy of receiving a most benevolent gift! From this day forward, Zoo Stations are now avai...

(Posted by Noctis on Year 20 Day 158 23:01)

Rounds advanced! The winner gets a free hug from Baugrems! May the Force be with you all...

Go vote! Or else! Submit more matches too! 

Death Match



(Edited by Baugrems on Year 20 Day 323)
(Posted by Arjuna on Year 20 Day 302 18:34)

For the first time since galaxy 2.0 a new sector has been added to the galaxy, happy hunting

(Posted by Clarr Solo on Year 20 Day 299 18:22)

HTTPS Enabled:

- The core of the website and the static images are sent via HTTPS now, and the website will redirect you into HTTPS most of the time. Update your bookmarks.
- Now would be a good time to consider changing your password to the website especially if like me you have used the same password for SWC for over 17 years. Reminder to always use a unique password for every website you use, and consider using a password manager (such as Keepass, Lastpass, 1Password, pass, etc). Account passwords are stored on our server with a unique salt and hashed using bcrypt.
- User submitted content may still be submitted via http, so the website will remain "mixed content" (for example: images in forum posts, images in descriptions and links to external sites)
- If you are having issues with parts of the page rendering, please whitelist this website in any security extensions you are running (such as ghostery, firefox tracking protection, etc), and disable "mixed passive content blocking" if you have it enabled for this website.
- Huge thankyou to Sel who did a lot of work over many weekends to update our software to be able to do this change.

Live Chat

- The IRC Live Chat applet has been discontinued, in its place is a page with connection instructions to IRC and an invite link to the discord server (discord link only shows to logged in accounts).
- Faction profiles with discord links in the "Chat" field will show up as discord invite on their faction profile.


- A number of bugs relating to duplicate travel actions and other duplicate actions have been fixed, in particular duplicate travel actions should no longer cause timers to pause for the entire game.
- Added custom item names to scanner
- Adding range select to summary credit view
- Fix display of uses on items without uses
- Fix missing zeros on rules pages
- Fix medical menu headings
- Fix inventory tooltip html being shown
- Market: make total bid count update on bid placed
- CP Exchange image submission field now only accepts numeric IDs
- Fix XSS in makeover confirm box
- Fix XSS in boarding events
- Fix XSS in hail screen
- Fix export cockpit scanner when focused on a single square (#5349)
- Travel planner: changing pilot now causes the travel plan to cancel at the next segment. Include events for travel planner into the ship event log (viewable in cockpit).
- Travel planner: when in hyperspace visiting the travel planner will show your hyperspace destination as the default location if no plan is set (previously it showed you 0, 0).
- Travel planner: When in a ship that cannot fly in atmosphere, travel planner will not show planet view after clicking on a planet


- Add justify plugin to CKEditor (simnews/gns editor), update from 4.10.0 to 4.12.1, make title field required on sim news and gns posting page
- Fix missing jquery-ui css file (and overwrite weird looking autocomplete css), remove unused colourPicker.php, slider.js, slider.css files
- Upgrade less.js to 3.10.3
- Hide jquery-ui accessibility text that shows up when you used autocomplete fields

(Posted by Evan on Year 20 Day 299 14:04)

The Great Baugrems has deemed you all worthy of receiving a most benevolent gift!

From this day forward, Zoo Stations are now available for construction by Information Factions.

Zoo Station

But wait, there's more!

Zoo Stations also come with a brand new Incubator! Now you can cook your eggs in the comfort of the vacuum of space!


Remember to send all sacrifices to Baugrems!

(Edited by Evan on Year 20 Day 299)
(Posted by Mikel von Bianchi on Year 20 Day 278 20:45)

The Combine may be slow or have issues like occasional error messages or looping timers for the next 48 hours (at most) while some upgrades are performed on the server.

We will advise when all issues should be resolved.


Y20 D281 Edit: issues should have been resolved for a few days, we had to change a setting though that may make the site slower. If you notice any significant slowdowns please note the page and what you were doing and advise in the help channel on IRC/Discord. 


Y20 D283 Edit: We're aware of the errors preventing players from initiating various actions or loading certain pages and working on a fix. Please bear with us as we get it fixed; thanks!

(Edited by Evan on Year 20 Day 283)
(Posted by Clarr Solo on Year 20 Day 271 19:44)

Regressions from previous sync:
- Installing locks fixed, and timers for them are re-enabled.
- Forum Mark As Read issue fixed (mark as read was not applying correctly).
- Forum bans issue fixed (individual forum bans were incorrectly applying against entire board).
- Forum board spelling made consistent again.
- An issue where you could not remove more than one item from an NPC fitout has been fixed (jquery update issue).
- Fixed missing confirm on starting location screen (jquery update issue).
- Fixed drag/drop not working on touch enabled browsers (jquery update issue). In particular, drag/drop is required in character creation to change skill group priorities.

- Several issues that caused long server recovery time after an extended outage have been addressed, future outages that affect server processing of actions (such as travel) will now recover more quickly.
- Most fields where you enter "names" have been limited to their correct length: in most cases 50 characters is the maximum length for names.
- Production missing materials error now shows the quantity of materials missing.
- The following pages have been improved for mobiles/narrow screens:
 - Members index page can draw as a single column when narrow
 - Character creation can draw as a single column when narrow
 - Achievements can draw as a single column when narrow

(Posted by Syn on Year 20 Day 263 22:42)

There are currently a number of known bugs that forum users are likely to encounter. This includes the inability to mark forums read, and an issue where users banned from individual forums may find themselves banned from the entire board. These are in the process of being fixed.

A variety of other bugs have sprung up in SWC since the last sync as well. Should you encounter an issue, please check the Bug Base for a status update, or report it there if it has not already been reported. The #swc-help channel on SWC's unofficial discord server also has some pinned messages detailing known issues, and users there or in the Question Centre forums may be able to advise you further.


Y20D265 Edit: Timers for installing/uninstalling doors have been disabled due to an issue from the last sync. This results in the timer counting down but never finishing. We'll let you know when you may resume fortifying your assets. :)

(Edited by Evan on Year 20 Day 265)
(Posted by Clarr Solo on Year 20 Day 258 17:07)

- We upgraded from php 7.1 to 7.3, this wasn't planned in advance, so YOLO.

- We were running on a very old version of some javascript libraries (jquery/jquery-ui), we have updated these through many major versions (from 2011 to 2019) and some javascript code will stop working. Please report any weird javascript UI issues.
- The following lines are some pages that used backwards incompatible jquery code and had to be updated:
- Fix crash on character templates rules page when viewing some templates (jquery update)
- Fix jquery error on CP exchange page
- Fix checkbox toggle selection

- The Forum code has been cleaned up and updated, this won't be visible for most people but some admin screens have been redone. Some code may be broken hopefully it's not critical to memeing.
- Some updates to fix some forum code exploits.
- Remove forum password checking code (it didn't work)

- Some large backend changes to how messages between players are stored.

- Fix production screen error (attempt number 2)
- Fix issue where vehicles were not showing up on room summary when in a hangar
- Workaround issue with NPC Transport not working well while certain actions (crafting, force training) are active
- Fix undersized under construction images on scanner
- Fix issue where wrecks would show up as loading locations
- Fix issue where building has blank name causing confusing events
- Fix inventory confirm box having multiple entries when cancelled
- Fix issue with Facility Construction when target facility is destroyed, leaving orphaned action
- Fix issue with Hook Timers
- Remove transaction around hook invocation code (causes bad hooks to crash instead of silently ignoring them)
- Fix issue where multiple faction creation member invitations can be sent to the same person
- Fix crash on shield generator page when inside something that does not have shield generators
- Prevent tractoring things under construction
- Fix an exploit with the error handler
- Fix issue where non-logged in players would not see some input validation errors (making character creation and account signup very confusing)
- Fix an issue where certain errors occurring as part of the tick were not showing up in the error handler
- Character skill sheet, NPC skill sheet, and skill distribute page has been redone to work better on mobile (column view only when wide enough)
- Fix issue where lightsaber parts would not show up in correct category after dropping in rooms
- Fix issue where the None field for inventory filter deposits does not work
- Fix issue with squad patrol routes when you leave a field blank
- Fix issue where unbuildable square in roads corner causes facility construction failure
- Fix issue where space bandit spawns would always be the same ship types
- Avoid crashing if unknown event type exists in database
- Avoid crashing in the failed action tool encountering an unknown action
- Arrested NPCs are not being removed from working status correctly
- Fix crash when ordering squad to follow while they have another active command
- Fix issue where build permission without valid orientation would crash construction page
- Make build permissions submission crash if supplied with invalid data
- Fix wrecks blocking station construction

Web Services:
- Regex issue preventing /Inventory/ WS resource from loading (#5318)

(Posted by Clarr Solo on Year 20 Day 258 0:38)

There is an ongoing issue with the server that is causing a issues when rendering pages. This issue causes pages to fail to load with a white screen, or red Ajax errors being printed. Temporary workaround until the issue is fixed is to retry until successful. No ETA for a fix yet.

Also action timers will take an hour or two to catch up.

(Edited by Clarr Solo on Year 20 Day 258)
(Posted by Baugrems on Year 20 Day 245 16:11)

1 Year 20 Day 245, 16:02 Baugrems banned player Kyota Navic providing the following reason: Spying

6 month ban for using and encouraging others to use a script to pull discord channel logs and info. This resulted in massive sharing of ooc info and is not an acceptable way to use communication mediums. It is NOT and never has been approved by the swc administration. If you feel pressured to use a program to spy, don’t do it.

(Posted by Clarr Solo on Year 20 Day 215 20:19)

Known issue with this sync:
- Some NPCs and droids assigned to work in stations, facilities (for example mining) may show up outside and ontop of the thing they are working at. This is an existing issue (it used to affect repair only, now it may affect more things). It is a long running issue with how the "working" status is stored and will be fixed slowly over the next few syncs. It should not affect gameplay (your NPCs/Droids should still be inside the facility, it is simply a visual issue that they are showing up outside).
- Error message when adding production queue item: there is a workaround, make sure you select a image (click on a small image and a large image, even if its the defaults) using the "change image" button before adding a queue item. Will be hotfixed soon. Hotfixed.


Changes to Repairing:
- Repair no longer generates events for RM usage or credits sending (previously would generate many spamming events hourly).
- Credits sent will still show up under the transaction sheets, but will not generate an event or make notifiers flash.
- Some equations have changed, in general repair is overall quicker, the repair cycle occurs is less often, uses less RM, cost less credits.

- Fix issue with travel planner not considering ground travel duration when calculating cross terrain travel.
- Fix issue with travel planner being able to be used without pilot set (now same requirements as other forms of travel)
- Fix issue with travel planner where city you are currently in does not show up
- Fix custom image deny reason not showing properly.
- Fix issue when ground attack page crash when attacking enemy party that has moved
- Fix issue where character corpses could be claimed.
- Add check/warning that you are set as pilot to the cockpit tractor beam page
- Fix issue with GuardAction not being cancelled when capturing droid (If you have a droid acting weird and trying to attack things, repackage it into a crate or open a support ticket) [Issue occured when bandit squad with droid as leader was captured]
- The issue that caused duplication of wrecks during the event has had multiple fixes added.
- Fix issue with force student/master invitations not working.
- Fix issue with faction creation invitations.
- Added icon for disabled entities on the cockpit scanner.
- Cockpit docked ships/vehicles page, and cockpit materials page now segments load locations similar to the boarding page, loading targets are sorted by capacity.
- Cockpit scanner filter now stays applied when loading more entities, entities are sorted by in cockpit scanner.
- Fix issue with recycling crashing when returning materials when using a wrecker ship docked inside a station
- Fix issue with space combat XP when pilot of ships are unassigned or assigned to different character
- Add combat events for ship pilot and commander.
- Fix issue when pilot is reassigned during prospecting.
- Add event for ship capture failure.
- Fix issue with deleted entities causing crashes (crash caused by attacking something and own ship destroyed in return fire)
- Fixed a bug to do with Blue IFF status (wrecks) not showing up correctly in cockpit/room scanners.
- Fixing production applied custom images (does not affect things already queued)

Web Services API:
- Cargo Crate Product Type exposed as part of InventoryEntity route.
- Newly generated links to entities containing a “/“ in their name will now work (any old links will remain broken)
- Add developer-only priv to send_credits resource to allow bypassing credit limits on only the developer’s own account

(Edited by Clarr Solo on Year 20 Day 217)
(Posted by Ulrike Rayne Schultheiss on Year 20 Day 201 15:19)

Hi everyone,

As of today, I've decided to step down as art team director. For the time being, Jic will be acting as the art team director.