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Year

24

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124

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17:24:48

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Year 12 Day 277 16:18
Mark Smith
Mark Smith
so i was reading the rules and i saw that unique ships can only be created once. my question is how do you create one.

1- Do you use R&D to create one

2- is the DC given out

also is it possible to create a unique ship stll?

Thanks ahead of time


Year 12 Day 277 16:26
Hope I don't get slapped around for this...

Unique means exactly that, there is only one. If there were none, but a DC, then only the first one built would be unique. There is only one, no DC and no one can produce them. If it is destroyed, then there are none.

R&D is not yet implemented, not sure if it will be possible to do that to a unique ship, if you even could get near it in your lifetime. Rest assured, you are not alone in drooling over unique stuff :)


Year 12 Day 277 17:17
Mark Smith
Mark Smith
Then how is the 1st unique ship created if their is no DC?


Year 12 Day 277 18:10
They were made with admin tools.


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Russ> This is an ok game with terrible people.
Year 12 Day 286 17:48
Exactly, From my understanding they are ships that usually have a long history behind them, take the Supremacy attack ship, it's cobbled together from various Republic warships, or the Scurrg H-6 Bomber designed as a prototype from the Naboo corps in a starfighter simulation game. So it's a good bet that when (or hopefully IF) the admin team allow their construction Unique ships will be something that has a rich history and has a reason why only one was ever made.


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"A jizz band without a Bith has its work cut out for them. A jizz band without a kloo horn should find a new gig."
Year 12 Day 286 23:54
Uh, the Supremacy wasn't cobbled together from anything - its a warship from 5,000 years before the Battle of Yavin. Alex just liked it and worked a Red Scenario in to 'find' one and get it. I believe most of the unique ships are either from Red Scenarios or admin gifts.


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Year 12 Day 287 1:16
Guest/Visitor

So if I correctly understood, when SWC was more RP-based and less a loot, trade & arrest game, the admins were more involved into fulfilling player's wishes rather than doing multi-hunting?


Year 12 Day 287 1:43
Teyacapan Quetzalxochitl
Teyacapan Quetzalxochitl
Log in or get lost.


Year 12 Day 287 3:28
Ezekiel Stringfellow
Ezekiel Stringfellow
Firstly, there is more the admin's job than multi-hunting although that is certainly consuming plenty of time.

Secondly, far back the admin/player issue was a much more collaborative effort in a smaller community and the Red Scenarios were a way in which development of the game was much different. It wasn't so much about fulfilling player's wishes at is was being more involved in the IC development of the game which has now changed with the evolution of the admin roles and responsibilities and the game's changing dynamics.

- Arete
 


Edited By: Ezekiel Stringfellow on Year 12 Day 293 3:54
Year 12 Day 287 11:04
here is what happens every time she logs in........

shoopdaban.gif


Edited By: Xavier Oleary on Year 12 Day 287 11:16
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Year 12 Day 287 15:55
Guest/Visitor

How are recipients chosen for these?


Year 12 Day 288 6:39
Deleted Post
Ezekiel Stringfellow
Deleted by Ezekiel Stringfellow. Reason: Resistance is futile.
Year 12 Day 288 12:28
aaaanyway, to address to the question at hand (login being irrelevant to the question posed)....

So if I correctly understood, when SWC was more RP-based and less a loot, trade & arrest game, the admins were more involved into fulfilling player's wishes rather than doing multi-hunting? 


Firstly, there is more the admin's job than multi-hunting although that is certainly consuming plenty of time.

Secondly, far back the admin/player issue was a much more collaborative effort in a smaller community and the Red Scenarios were a way in which development of the game was much different. It wasn't so much about fulfilling player's wishes at is was being more involved in the IC development of the game which has now changed with the evolution of the admin roles and responsibilities and the game's changing dynamics.


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Russ> This is an ok game with terrible people.
Year 12 Day 296 21:12
Mark Smith
Mark Smith
is it still possible to get new unique ships from white senerios


Year 12 Day 296 21:13
Deleted Post
Mark Smith
Deleted by Mark Smith. Reason: posted twice
Year 12 Day 296 21:53
No.


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Year 12 Day 296 22:35
Mark Smith
Mark Smith
Thanks


Year 12 Day 299 18:45
Ellias I meant in the History behind it, the Supremacy was cobbled together, I understand how the ships got there.


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20150127002411-8e362ecb.gif

"A jizz band without a Bith has its work cut out for them. A jizz band without a kloo horn should find a new gig."