First few are about this:
"NPC bandits can spawn randomly in cities on any planet. They will automatically attack the player if in range when the player enters the city (such as by cross terrain travel on foot or by exiting another entity in the city). Bandits will sometimes drop loot after being killed."
Just to clarify, this means that those bandits will not idle around and just wait to return fire, but will attack as soon as they have PCs and their parties in range? If so, will they also automatically attack our droid and NPC scouts that are not in direct party of PCs? Will they fire with whole squad as soon as we are in weapon range of at least one bandit?
Second group of questions would be about creatures:
"Creatures can also spawn randomly on any planet, according to rarity and terrain restrictions, in locations without cities. Some will automatically attack the player as bandits would, but others are relatively docile. Creatures have a chance of dropping an egg when defeated, based on size. These eggs can be hatched at any incubator to obtain a player-owned creature of the same type."
Can we see somewhere which creatures will be aggressive and which will be docile? Also, those who are aggressive, will those pursue PCs as soon as they see them, so they could come in range of their "weapons". And will those relatively docile pursue once we open fire on them?
"NPC bandits can spawn randomly in cities on any planet. They will automatically attack the player if in range when the player enters the city (such as by cross terrain travel on foot or by exiting another entity in the city). Bandits will sometimes drop loot after being killed."
Just to clarify, this means that those bandits will not idle around and just wait to return fire, but will attack as soon as they have PCs and their parties in range? If so, will they also automatically attack our droid and NPC scouts that are not in direct party of PCs? Will they fire with whole squad as soon as we are in weapon range of at least one bandit?
Second group of questions would be about creatures:
"Creatures can also spawn randomly on any planet, according to rarity and terrain restrictions, in locations without cities. Some will automatically attack the player as bandits would, but others are relatively docile. Creatures have a chance of dropping an egg when defeated, based on size. These eggs can be hatched at any incubator to obtain a player-owned creature of the same type."
Can we see somewhere which creatures will be aggressive and which will be docile? Also, those who are aggressive, will those pursue PCs as soon as they see them, so they could come in range of their "weapons". And will those relatively docile pursue once we open fire on them?