I have a question regarding the Proton torpedoes and Conclusion Missiles. I'm building my own combat simulator based on Combine data (modified) and I got some arguing about these two weapons. As I suggest to my partner, proton torpedoes are for shooting at capital ships, not to blast fighters. This is based on TIE Fighter vs. X-Wing and some other sims, there torpedoes are very slow and inaccurate to hit small and maneuverable target like fighter unless it is right in front of you. Conclusion missiles from other hand are very deadly for fighters but deliver small damage to capital ships. My partner says that these two weapons are the same, only the amount of shots is different. So question is - how it is planned to work in Darkness? Will it be same weapons or a bit more realistic?
If there is no idea yet about that, I will continue to argue on that subject further with my friend. :)
Thank you for any reply.
If there is no idea yet about that, I will continue to argue on that subject further with my friend. :)
Thank you for any reply.
____________
Nobles are the answer to all the problems!