Missions are procedurally-generated Player versus Environment (PvE) contracts. Many missions are designed to be completed by a single player but can be completed more efficiently with multiple players working cooperatively. Some missions are designed to be completed by multiple players, and may be difficult or even impossible for a single player to complete. Missions provide greater levels of rewards than global PvE content such as bandit or creature hunting. Missions generally require a diverse skillset to complete.
Missions are started and completed by interacting with NPCs in certain faction-owned facilities and space stations.
Factions which allow players to access their facilities and space stations for the purpose of conducting missions are rewarded with a portion of the reward when a player completes a mission in the faction-owned facility or space station.
Missions reward the player with credits upon successful completion.
Completing missions earns reputation for the associated mission type.
Quests are static adventures that are scripted using LISP. Quests are designed for a single player to complete, but may contain multi-player elements.
|Bane of Miners||
Sector: Bright Jewel
System: Bright Jewel (-5, 185)
Station: Tansarii Point (7, 2)
System: Petabys Conflict Zone (100, 5)
Station: Petabys Station (7, 10)
Any tavern that is owned by a Mercenary-type faction
System: Tatoo (296, -248)
Planet: Tatooine (6, 12)
City: B`omarr Monastery (3, 1)
Ground: (1, 1)
|Fountain of the Ancients||
Sector: Hutt Space
System: Si`Klaata Cluster (360, 120)
Station: Fountain of the Ancients Gateway (3, 2)
|An Elegant Weapon||
|Force Sensitive Only|