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16

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119

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Player Administration

Go Directly to Jail. Do Not Pass Go. (Posted by Ghost on Year 16 Day 102)
Hrodolfr Saronel, Colttrev Sarcaxf, Nathear Tsadus, and Gorok SaKirgalis have been banned for 6 weeks for creating multiple account...
[more]

Multi Account - Second Offense (Posted by Ghost on Year 16 Day 102)
Jessica Sunhunter And Natascha Aranyos has been banned for being illegal multis. This character was previously banned for running ...
[more]

One account per person. (Posted by Strife on Year 16 Day 98)
Strife banned player Zaad Randor providing the following reason: Multi BanStrife banned player Condor Mace providing the followin...
[more]

Community News

We need you! (Posted by Jevon Lambright on Year 16 Day 107)
UPDATE: I have currently accepted 3 people into the team, who will be announced in full later. For those of you who sstarted a co...
[more]

Calling on all roleplayers! (Posted by Roan Axios on Year 16 Day 50)
The White Scenario (WS) team is looking for new moderators and trainers!  You might have noticed a bit of a downturn in ac...
[more]

Come one, Come all! Art Classes for the masses! (Posted by Jevon Lambright on Year 16 Day 35)
Onasha has taken it upon himself to begin a set of art classes aimed at encouraging new artists, or low to mid-level skilled arti...
[more]

Technical News

Applications for QA Team is CLOSED: Next Stage Candidates have been selected, check your DM's (Posted by Simkin Dragoneel on Year 16 Day 105)
Thank you all for such a large turnout as always.  After consulting with the Quality Assurance gods, performing various ...
[more]

Servers Paid For Another Year (Posted by Selatos on Year 16 Day 102)
Hi everyone, The servers (3) have been paid for for the upcoming year, totaling about $15,000. We'd like to thank you all for your ...
[more]

The QA Team needs Testers!!!! Do you have what it takes? (Posted by Simkin Dragoneel on Year 16 Day 101)
The development team needs you to test for the Combine!   Due to supposedly being swamped with work soon and some cuts fro...
[more]

(Posted by Jevon Lambright on Year 16 Day 107 4:41)

UPDATE: I have currently accepted 3 people into the team, who will be announced in full later. For those of you who sstarted a conversation with me, if I have not gotten back to you please poke me via DM, I will be going through DM logs this week but have been very busy. Poking me will expedite the matter. If I sent a DM to you and you have not yet responded, I would love to hear your progress on anything I asked for, or whatever you might still need in terms of info!

 

Due to the large volume of art requests, the Art Team is calling out to all experienced artists of the Combine! While we mainly seek 3D artists, we are not averse to adding members of both 2D and 3D to our ranks. if you would like to know more, or apply to join, DM me (Jevon Lambright.)

EDIT: due to the massive influx of purely 2D applications, I am limiting further apps to those who posess at least some decent understanding of the 3D program of their choice. Onasha has put together instructionl materials from their Blender class as well as youtube if you want to start learning now.

 

May the Art be with you,

The Artistic penguin  

(Edited by Jevon Lambright on Year 16 Day 116)

Thank you all for such a large turnout as always.  After consulting with the Quality Assurance gods, performing various Auguries, and all in all throwing darts at the much longer list of names I acually wanted to select but could not... I have sent DM's to a number of promising candidates about advancing to the next level of becoming a QA tester.

TO THOSE OF YOU WHO DIDN'T GET A MESSAGE:  I wanted to keep all of you, but I cannot.  If the candidates I have sent the DM's to either fail to advance or drop out, I will be chosing replacement candidates from those of you I wanted to send a DM to but had no space for.

Thanks again for everyone's willing spirit!

Luvs!

Sims  

(Edited by Simkin Dragoneel on Year 16 Day 108)
(Posted by Selatos on Year 16 Day 102 14:56)

Hi everyone,

The servers (3) have been paid for for the upcoming year, totaling about $15,000. We'd like to thank you all for your continued generosity in supporting SWC. We couldn't have done it without you.

Thanks,
The SWC Administration
 

(Edited by Selatos on Year 16 Day 102)

The development team needs you to test for the Combine!  

Due to supposedly being swamped with work soon and some cuts from the team, we are looking for 2 or 3 players with experience in vast parts of the game, or willing to learn parts of the game to help the Combine Development Team test bug fixes and other assorted things we want... tested.  

I'm not going to take players who I will presume to be released onto the Development Server, and just play around spawning SSDs or something.  

Full training will be given, depending on how much time I have, pay in CP's will be set at a similar standard to other teams depending on your activity and bugs tested.  

Open applications will be open for a few days.

Anyone interested needs to email me (sims@swcombine.com) with why they should be on the QA (Testing) team, preferably answering the following questions:  

1) What is your handle?

2) How long have you been with the Combine?

3) Why do you want to join the QA Team?

4) What skills do you think you can bring to the QA Team?

5) What country do you live in?

6) How much time can you spend on the Combine in general and helping in particular?

7) Were you involved in any projects that would qualify you for the position?

8) Can you spend time every day/other day idling on #swc-dev to help test things as needed?

9) Anything else we should know about/can help your application?  

I will review your applications and I will be selecting 2 or 3 players to join the team, depending on my busy schedule this may take a week or two.  

Thank you much!  

Sims  

Any questions, please join #swc-dev on IRC.    

 

The current testing team is as follows:

Simkin Dragoneel

Kay Dallben

Syn

Memnoch

Artemis Imperium

Kerri Manchester

Gwen Leor

Kathlen Stewart  

(Posted by Selatos on Year 16 Day 77 15:42)

Update to revision 12a3da3164f9fe04bd3b12527589c10397ef4621 (+106)

Bugs:
- Fixed missing/broken tags causing sidebar corruption on a number of pages
- Fixed facility coords on city designer
- Fixed top/bottom links on inventory pages
- Fixed broken NPC fitout management on NPC control page
- Fixed missing tags folder in inventory (Bug 3648)

Rules:
- Updated Contact Us page with useful information
- Fixed broken image link for powered buildings on city rules
- Clarified that extracted RMs are given to mine owners
- Clarified the Kick Passenger rules and functionality for internal vs external kick.
- Many general typo fixes

Tweaks:
- LISP Changelog: New syntax: let, lambda, module-export, load. Shareable/loadable modules, SWC libraries of useful functions
- City designer now counts facilities and has a pseudofacility for stalagmites in appropriate terrains
- Skinning system has been overhauled, several options have been removed as well as the CCom skin, which was almost identical to the green skin that replaces it.

Hotfixes: (you may have noticed these already)
- Increased weight, volume, and batch size of HSB-200 hold-out blaster pistol.

Artwork:
- New rules images for DL0-18, DL-56
- New RM images for inventory, rules page, & deposits.
- Planetary artwork for Tanaab, Candoria, Phu, Hjaff, & Trunska

This is a relatively small sync despite the small delay, introducing only one significant feature: scripting modules. We also made a number of of changes to how the skinning system works and tried to overhaul the way CSS is generated for and used by SWC. In the future we will include additional skins and continue refining the color palettes in order to improve the general quality of most skins, which often feature inconsistent color choices or poor contrast in many situations.

Facility repair has entered the final phases of testing and updating. It will be released to the main server during the next sync, which will be in 1 or 2 weeks. Kendall has been working very hard for several months on it and we hope to have a successful launch soon.

Since there seems to be a lot more demand than expected, the option to change which font SWC uses will be back next sync as well, along with changes for the issues with forum skins (missing styles, too small text in editing boxes) that went unnoticed until now. Sync will definitely be next weekend, maybe sooner.

Edit: Stylesheets have been updated, fixing the issues with forum display. Font options have also been restored, and a third option (Georgia) has been added.  

(Edited by Selatos on Year 16 Day 81)
(Posted by Syn on Year 16 Day 78 16:25)

We've received reports this weekend of the White Scenario board being offline for the last day or two. Yuku, the hosting provider for the board, had a network-wide outage and has been in the process of bringing all of their servers back online today. According to them, "the issue is almost fixed, servers have been restarted and it's just a matter of time now until all boards are back on line."  

(Posted by ghost on Year 15 Day 18 11:16)

When a ship is full of passenger and someone wishes to enter that ship, the option to kick a passenger is given to them.  The Game will randomly select the person to kick and it can sometimes kick a Player instead of a NPC.  This is perfectly legal and is a FEATURE!

Some Players have used this to their advantage and will have a PC board a players ship and use the Kick feature repeatedly until the Player is Kicked.  This is not a feature and should not be done.   Kicking a Passenger to board a ship is completely fine.  Having your NPCs board a ship in order to kick a Player is not.  Thank You.

-----------------------

Arjuna Edit: Year 16 Day 66

 

Recently a situation has come to our attention that requires clarification of this post  

The intention of the external kick feature is to give players access to ships that are full and they cannot board normally. The feature is not intended to get access to players by kicking them off of a ship.   

-Using it on a full ship to kick an npc off so you may board it to arrest the player on board is OK

-Loading npcs or players onto a ship to make it full, then using the kick button to remove a targeted player character is NOT

-Using the kick feature on a full single person ship, with the intention of forcing the targeted player onto your own ship is NOT

-Going into the cockpit of a ship, and using the internal kick passenger button to move the target off the ship is OK

We are aware that the rules section on this is not entirely clear, it will be updated in the near future to reflect this      

(Edited by Arjuna on Year 16 Day 66)
(Posted by Selatos on Year 16 Day 59 15:54)

We have a few exciting staff announcements today.

First, I'd like to congratulate our two new assistant simmasters (informally, asims), Popara Anjiliac Diresto and Cornelius vi Cron, whose government names will be Leon and Strife respectively. They will be helping with the traditional asim duties: account issues, helping players affected by bugs, rules enforcement, etc. The current asim team now consists of Erek, Ghost, Leon, Strife, and Arjuna.

I'd also like to announce a promotion for one of our current asims, Arjuna, to a full administrator position. He will be in charge of asim management and the primary contact for any abuse or complaint issues. He will also be continuing and expanding his previous work as Galaxy Director to create a more detailed and vibrant in-game universe and oversee the creation and integration of new game content such as quests, in conjunction with the asim team.

Congratulations to everyone, we look forward to working together.  

(Posted by Roan Axios on Year 16 Day 50 20:56)

The White Scenario (WS) team is looking for new moderators and trainers! 

You might have noticed a bit of a downturn in activity on the WS Board these past two years, and you're not alone in that. And if you're also thinking back to the good times you had there, especially in that one scenario with that mercenary, and that bar, and those zombies (okay, maybe not such good times for your character), then you're still not alone! Instead of commiserating with your cat while writing your character's history on the Holocron, come join "White (and Red) Scenario Veterans Support Group," otherwise known as the WS Team.

We need experienced roleplayers with strong writing ability to be Moderators and Trainers. These positions are awarded a very generous salary of CPs every month for time spent reading and evaluating posts. Prior participation in at least one White Scenario is strongly recommended, but not required to apply. Visit the Moderator / Trainer Sign-Up thread to learn more.

Ever thought about GMing?

If moderating or training just isn't your thing, but you have a hankering for a good story set in the SWC universe, please consider a stint as a GM. The Scenario Request forum awaits your proposal of most ingenious plotting through which you will be afforded the opportunity to torture and/or entertain your fellow Combiner with your creative devices.

Lost but intrigued?

For those who don't know what all of this blathering is about, the White Scenario Board is for long-form roleplay with the opportunity to earn XP for your character. WS Moderators score the posts of participants to determine how much XP to award for each (and how many CPs a GM should earn for their moderation and story guidance). You're welcome to look through the Public Viewable Scenarios section of the WS Board for examples. RP Trainers, meanwhile, take new roleplayers through a ten part training curriculum in the RPG Centre to prepare them for scenario style roleplay in any one of the Combine's RP forums.  

(Edited by Roan Axios on Year 16 Day 50)
(Posted by Syn on Year 16 Day 42 17:16)

In a recent sync, the developers added the ability to set flavor text for item types. This was implemented for the purpose of special quest items and items for in-game events, but we would like to expand flavor text to existing item types as well, for informational and entertainment purposes.

Therefore, a thread has been opened in the Work for CPs forum where all creative individuals are invited to submit suggestions for flavor text. Further instructions and information about flavor text are included in the submission thread, and small amounts of CPs will be awarded for text used and for solid suggestions in general. There is no deadline.  

(Posted by Selatos on Year 16 Day 41 22:22)

Hi everyone, you may have noticed that there is a problem where you get redirected to some spam sites, sometimes. This is being caused by a bad ad being served by google; as far as I know there is nothing we can do until google resolves the issue from there end. I believe it has already been reported to them and we are just waiting for them to finish investigating. Thanks for your patience, I know this is a really annoying thing to have happening!  

(Posted by Arjuna on Year 16 Day 36 21:57)

With the increasing need for more members of the administrative team, we're once again looking to the players to find new Assistants to help with the day to day work of keeping the combine "functional"

 

Job description: Assisting and resolving players problems requiring manual help, using admin tools. Must be knowledgeable about the Combine and how it works. Willingness to set aside previous IC relations, to take strong player criticisms, and to spend frequent time on IRC to discuss administration actions and direction. Specifically would be working with; Ticketing system, join applications, multi-accounts, #swc-help, and player assistance. This position will require you to drop your character, and remove yourself from the IC universe. You will not be able to return to the same character later.

 

If interested, please email to Arjuna@swcombine.com and include the answers to the following questions:

 

Combine Questions

 

1. What is your Combine handle?

2. How long have you been with the Combine?

3. What have you done IC so far? What are you doing at the moment? What is your position in your faction?

4. Did you complete any tasks for your faction that could qualify you for the programmer team? like doing a website, setting up a member's DB or anything like this?

5. Could you name two people that have been in the Combine for at least two years who worked with you and may be willing to give a testimonial for you?

6. Why do you want to help us?

7. What do you think you can bring to the team?

8. Are you involved in any other online games, or RPGs of a similar nature? If so, please specify your position in them.

 

Real Life

 

1. Where do you live?

2. How old are you?

3. What do you do IRL?

4. How much time can you spend on the Combine in general and helping in particular?

5. Were you involved in any projects that would qualify you for the position?

 

Feel free to email/DM with any questions.

This posting will remain open until Year 16 Day 43  

(Edited by Syn on Year 16 Day 36)