Corellian Engineering Corporation
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Year

25

Day

151

Time

16:18:01

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Posted by Selatos on Year 17 Day 50 21:47

Update to revision dc71295aed546badfcc78fbb61ceea883afbcbcf (+72)

Rules:
- Updated to reflect actual shield and ionic recharge values.

Features:
- Added ship and vehicle shield and ionic recharge

Tweaks:
- New 403, 404, and 500 error pages.
- Added warning to undock page when container is traveling cross-terrain

Bugs:
- Cannot reset custom images (#2616)
- Removed RM protection from CTool (#3756)
- Toggling protection via inventory event incorrect (Unreported)
- Producing items with tag specified doesn't work (#3008)
- Room entrance events logged properly (#1504)
- Corrected event type for build permissions (#1504)
- Corrected event type for arrest/death warrants (#1504)
- Approval and denial of GNS posts will generate personal and faction events (#1504)
- Mining yield is different between events from the same yield (#1504)
- Faction creation doesn't makeover new HQ to faction (#3472)
- Can't differentiate between owned faction's owned stocks (#3683)
- RMs shouldn't be protectable (#3756)
- Creatures shouldn't be protectable (#4002)
- Tweaked the text for when non-projectile weapons are used. (#4002)
- Added miningTimeToGo to mine XML export (#4004)
- Paused mine ETA fixed in XML export (#4004)
- Mine ETA timestamp fixed (#4004)
- Inventory XML export timestamp fixed (#4003)
- CGT offset reflects SWC's official release as per rules (#3753)
- CGT converter changed from local time to UTC (#3753)
- HTML counter returns proper CGT data (#3943)
- WS returns proper CGT data (#3943)
- Year rollover javascript issue resolved (#3943)
- Fixed undefined Item
- Can now delete script modules (#3985)
- Script variables now cleaned up when an entity is deleted (#3981)
- Fixed unpacking crates on a planet (#3410)
- Fixed issues with NPC hiring in shipyards (#3858,#3959)
- Resolved invalid table index issues for infotext (#3557)
- Fixed issue with incubators not working (#3997)

Ted continues to fix many bugs. Positioning overhaul is underway on the development branch, I expect to release a mockup of the UI next weekend.

Note: There appears to be an issue with medical items, we are looking into it.

Update: Items should be fixed.

 
(Edited by Selatos on Year 17 Day 50)