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Year

25

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152

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17:06:23

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Posted by Syn on Year 19 Day 293 18:23

Because we upgraded from PHP 5 to PHP 7 during the last sync, a change occurred that may affect whether or not a mineral deposit exists on terrain squares that did not already have an existing deposit prospected.

Between version 5 and version 7, PHP changed how seeded random number generation works. Because we use a seeded random number to determine whether you succeeded in finding a deposit (which is what makes it so you can't just constantly prospect a square and eventually succeed), that means that any squares which do not yet have a deposit on them now have a different "success chance" number than they did before. This means that prospecting those squares again may yield a deposit where there was none before. This affects any terrain square which does not currently have a deposit on it, so terrain squares with existing deposits already prospected will be unchanged.

 
(Edited by Syn on Year 19 Day 293)