- Hyperlanes have been added. You may see the rules on them . As with many recent features this is only phase one of the intended release, we hope you enjoy this feature and look forward to adding more elements and complexity in the future.
- Ascending through a shield you do not have access to will now provide a warning that you may not be able to descend again
- Keycard crafting has been removed. The Keycard DC has been provided to all Production factions as a replacement. Additional crafting features will be added at a later date.
- Warehouses, Starports, Landing Pads, and Hangars can now be used to auto-transfer RMs from mines in addition to Silos
- Fixed city creation screen crashing
- Script modules can now access conversation functions (say, add-response, etc)
- Added new creature inventory API
- Added slot size to droid, creature and vehicle public API
- Added vehicle terrain restrictions to public API
- Added crewlist modifying/clearing to inventory API
- Fixed landing capacity and repulsors displaying incorrectly on ships/vehicle public API
- Updated station construction rules to accurately reflect raw material pulling