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Year

27

Day

338

Time

05:53:53

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Posted by Clarr Solo on Year 27 Day 335 0:21

Updates:

- Droid workers: Labour Droids can now be used in both construction and production. 
- Asteroid names: Deep-space asteroid fields and planetoids now use Aurebesh letter names instead of Greek letters. Existing names have been changed to match.
- Recycling: The recycling page performance is improved and UX has been updated.
- Material loading: The material loading page has been updated.
- Inventory: Added new filters for assigned datacards.
- Performance: The events notifier and the transaction log load faster.

Bugs:

- Fixed several bugs with unconscious characters. Blocked from managing items, using vendors, deploying, changing their party and talking to NPCs. Can no longer wake up during a cybernetic surgery.
- Equipped cybernetics can no longer be packed into crates, and NPCs with cybernetics no longer skip dropping loot.
- Shields at zero strength no longer block ascend/descend travel.
- Fixed a bug where combat and remote training were not blocked.
- Garrison loiter timers now follow the showdown combat timer scale.
- Alliance faction priorities now renumber correctly.
- Alazhi Refining now refunds planetary taxes correctly.
- Weight and volume bars now show matching units when empty.
- "Makeover to Subfaction" can now use selected entities checkboxes as a filter.
- Fixed a html encoding display problem on the weapons targeting screen.
- Fixed crashes and errors in: splitting materials using comma-separated numbers, inventory crewlist, cross-terrain travel, NPC cargo, the equipment screen, the XML scanner list for unowned planets, and forum search.